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Searched refs:blocks_total (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_zscan.h48 unsigned blocks_total; member
80 unsigned blocks_per_line, unsigned blocks_total,
Dvl_zscan.c183 ureg_imm1f(shader, (float)zscan->blocks_per_line / zscan->blocks_total)); in create_vert_shader()
450 unsigned blocks_per_line, unsigned blocks_total, in vl_zscan_init() argument
460 zscan->blocks_total = blocks_total; in vl_zscan_init()