Searched refs:blocks_total (Results 1 – 2 of 2) sorted by relevance
48 unsigned blocks_total; member80 unsigned blocks_per_line, unsigned blocks_total,
183 ureg_imm1f(shader, (float)zscan->blocks_per_line / zscan->blocks_total)); in create_vert_shader()450 unsigned blocks_per_line, unsigned blocks_total, in vl_zscan_init() argument460 zscan->blocks_total = blocks_total; in vl_zscan_init()