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Searched refs:boundingVolume (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGameObjectCollisionSystem.java84 CollisionVolume boundingVolume, in registerForCollisions() argument
88 if (record != null && object != null && boundingVolume != null in registerForCollisions()
91 record.boundingVolume = boundingVolume; in registerForCollisions()
117 final float maxX = record.boundingVolume.getMaxXPosition(sFlip) + position.x; in update()
126 if (otherPosition.x + other.boundingVolume.getMinXPosition(sOtherFlip) > maxX) { in update()
134 if (testRequired && record.boundingVolume.intersects(position, sFlip, in update()
135 other.boundingVolume, otherPosition, sOtherFlip)) { in update()
235 final CollisionVolume boundingVolume = record.boundingVolume; in drawDebugVolumes() local
237 …position.x + boundingVolume.getMinXPosition(sFlip), position.y + boundingVolume.getMinYPosition(sF… in drawDebugVolumes()
238 boundingVolume.getMaxX() - boundingVolume.getMinX(), in drawDebugVolumes()
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