Home
last modified time | relevance | path

Searched refs:chip_family (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_screen.c385 screen->chip_family = CHIP_FAMILY_RV100; in radeon_set_screen_flags()
390 screen->chip_family = CHIP_FAMILY_RS100; in radeon_set_screen_flags()
397 screen->chip_family = CHIP_FAMILY_RS200; in radeon_set_screen_flags()
405 screen->chip_family = CHIP_FAMILY_R100; in radeon_set_screen_flags()
413 screen->chip_family = CHIP_FAMILY_RV200; in radeon_set_screen_flags()
422 screen->chip_family = CHIP_FAMILY_R200; in radeon_set_screen_flags()
431 screen->chip_family = CHIP_FAMILY_RV250; in radeon_set_screen_flags()
443 screen->chip_family = CHIP_FAMILY_RV280; in radeon_set_screen_flags()
451 screen->chip_family = CHIP_FAMILY_RS300; in radeon_set_screen_flags()
Dradeon_common_context.c54 static const char* get_chip_family_name(int chip_family) in get_chip_family_name() argument
56 switch(chip_family) { in get_chip_family_name()
91 get_chip_family_name(radeonScreen->chip_family), in radeonGetRendererString()
Dradeon_screen.h58 int chip_family; member
Dr200_texstate.c1516 if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R200) { in r200UpdateTextureState()
Dr200_state_init.c666 if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R200) { in r200InitState()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_screen.c385 screen->chip_family = CHIP_FAMILY_RV100; in radeon_set_screen_flags()
390 screen->chip_family = CHIP_FAMILY_RS100; in radeon_set_screen_flags()
397 screen->chip_family = CHIP_FAMILY_RS200; in radeon_set_screen_flags()
405 screen->chip_family = CHIP_FAMILY_R100; in radeon_set_screen_flags()
413 screen->chip_family = CHIP_FAMILY_RV200; in radeon_set_screen_flags()
422 screen->chip_family = CHIP_FAMILY_R200; in radeon_set_screen_flags()
431 screen->chip_family = CHIP_FAMILY_RV250; in radeon_set_screen_flags()
443 screen->chip_family = CHIP_FAMILY_RV280; in radeon_set_screen_flags()
451 screen->chip_family = CHIP_FAMILY_RS300; in radeon_set_screen_flags()
Dradeon_common_context.c54 static const char* get_chip_family_name(int chip_family) in get_chip_family_name() argument
56 switch(chip_family) { in get_chip_family_name()
91 get_chip_family_name(radeonScreen->chip_family), in radeonGetRendererString()
Dradeon_screen.h58 int chip_family; member
/external/mesa3d/src/amd/vulkan/
Dradv_shader.c472 enum radeon_family chip_family = device->physical_device->rad_info.family; in shader_variant_create() local
483 options->family = chip_family; in shader_variant_create()
492 tm = ac_create_target_machine(chip_family, tm_options); in shader_variant_create()