Searched refs:clientBufferFormat (Results 1 – 3 of 3) sorted by relevance
/external/swiftshader/src/OpenGL/libEGL/ |
D | Surface.cpp | 244 switch(clientBufferFormat) in getClientBufferFormat() 253 UNREACHABLE(clientBufferFormat); in getClientBufferFormat() 258 switch(clientBufferFormat) in getClientBufferFormat() 263 UNREACHABLE(clientBufferFormat); in getClientBufferFormat() 269 switch(clientBufferFormat) in getClientBufferFormat() 274 UNREACHABLE(clientBufferFormat); in getClientBufferFormat() 424 … EGLenum textureFormat, EGLenum textureTarget, EGLenum clientBufferFormat, in PBufferSurface() argument 434 this->clientBufferFormat = clientBufferFormat; in PBufferSurface()
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D | Display.cpp | 346 EGLenum clientBufferFormat = EGL_NO_TEXTURE; in createPBufferSurface() local 386 clientBufferFormat = attribList[1]; in createPBufferSurface() 469 switch(clientBufferFormat) in createPBufferSurface() 483 switch(clientBufferFormat) in createPBufferSurface() 498 switch(clientBufferFormat) in createPBufferSurface() 550 …(this, configuration, width, height, textureFormat, textureTarget, clientBufferFormat, clientBuffe… in createPBufferSurface()
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D | Surface.hpp | 110 EGLenum clientBufferFormat; // Format of the client buffer member in egl::Surface
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