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Searched refs:client_state (Results 1 – 3 of 3) sorted by relevance

/external/libevent/test/
Dtest-ratelim.c81 struct client_state { struct
106 struct client_state *states; argument
114 struct client_state *cs = ctx; in loud_writecb()
128 struct client_state *cs = ctx; in discard_readcb()
344 states = calloc(cfg_n_connections, sizeof(struct client_state)); in test_ratelimiting()
/external/mesa3d/src/mesa/main/
Denable.c64 client_state(struct gl_context *ctx, GLenum cap, GLboolean state) in client_state() function
164 client_state( ctx, cap, GL_TRUE ); in _mesa_EnableClientState()
179 client_state( ctx, cap, GL_FALSE ); in _mesa_DisableClientState()
807 client_state( ctx, cap, state ); in _mesa_set_enable()
815 client_state( ctx, cap, state ); in _mesa_set_enable()
820 client_state( ctx, cap, state ); in _mesa_set_enable()
/external/mesa3d/src/compiler/nir/
Dnir.c1199 void *client_state; member
1208 return state->cb(&dest->ssa, state->client_state); in nir_ssa_def_visitor()