Searched refs:color_texture_id (Results 1 – 2 of 2) sorted by relevance
947 glw::GLuint color_texture_id, glw::GLenum texture_format, in setupFramebufferWithTextureAsAttachment() argument953 gl.bindTexture(GL_TEXTURE_2D, color_texture_id); in setupFramebufferWithTextureAsAttachment()960 …gl.framebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, color_texture_id… in setupFramebufferWithTextureAsAttachment()
200 …FramebufferWithTextureAsAttachment(glw::GLuint framebuffer_object_id, glw::GLuint color_texture_id,