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Searched refs:colors_used (Results 1 – 3 of 3) sorted by relevance

/external/u-boot/include/
Dbmp_layout.h39 __u32 colors_used; member
/external/u-boot/drivers/video/
Dcfb_console.c1177 ncolors = __le32_to_cpu(img->header.colors_used); in display_rle8_bitmap()
1380 colors = le32_to_cpu(bmp->header.colors_used); in video_display_bitmap()
/external/mesa3d/src/gallium/drivers/r600/
Dr600_shader.c345 int colors_used; member
896 ctx->colors_used++; in tgsi_declaration()
3201 ctx.colors_used = 0; in r600_shader_from_tgsi()
3409 if (shader->two_side && ctx.colors_used) { in r600_shader_from_tgsi()
3538 if (shader->two_side && ctx.colors_used) { in r600_shader_from_tgsi()