Searched refs:compileFlags (Results 1 – 1 of 1) sorted by relevance
256 const EShMessages compileFlags = getCompileFlags(buildOptions, shaderLanguage); in compileShaderToSpirV() local307 const int compileRes = shader.parse(&builtinRes, 110, false, compileFlags); in compileShaderToSpirV()323 const int linkRes = glslangProgram.link(compileFlags); in compileShaderToSpirV()