Searched refs:compileStartTime (Results 1 – 2 of 2) sorted by relevance
84 const deUint64 compileStartTime = deGetMicroseconds(); in assembleSpirV() local89 buildInfo->compileTimeUs = deGetMicroseconds() - compileStartTime; in assembleSpirV()
306 const deUint64 compileStartTime = deGetMicroseconds(); in compileShaderToSpirV() local313 shaderBuildInfo.compileTimeUs = deGetMicroseconds()-compileStartTime; in compileShaderToSpirV()