Searched refs:convertFloat (Results 1 – 1 of 1) sorted by relevance
170 static void convertFloat(tcu::Vec4 inColor, unsigned char* dst, int components);463 colorConversionMap[GL_FLOAT] = &convertFloat; in generateTextureData()521 void InternalformatCaseBase::convertFloat(tcu::Vec4 inColor, unsigned char* dst, int components) in convertFloat() function in glcts::InternalformatCaseBase