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Searched refs:convertSRGB (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/Renderer/
DBlitter.hpp31 Options(bool filter, bool useStencil, bool convertSRGB) in Options()
32 …, clearOperation(false), filter(filter), useStencil(useStencil), convertSRGB(convertSRGB), clampTo… in Options()
34 …: writeMask(writeMask), clearOperation(true), filter(false), useStencil(false), convertSRGB(true),… in Options()
52 bool convertSRGB : 1; member
DBlitter.cpp1115 …if(state.convertSRGB && ((srcSRGB && !preScaled) || dstSRGB)) // One of the formats is sRGB enco… in ApplyScaleAndClamp()
1351 if(state.convertSRGB && Surface::isSRGBformat(state.sourceFormat)) // sRGB -> RGB in generate()
/external/swiftshader/src/Device/
DBlitter.hpp31 Options(bool filter, bool useStencil, bool convertSRGB) in Options()
32 …, clearOperation(false), filter(filter), useStencil(useStencil), convertSRGB(convertSRGB), clampTo… in Options()
34 …: writeMask(writeMask), clearOperation(true), filter(false), useStencil(false), convertSRGB(true),… in Options()
52 bool convertSRGB : 1; member
DBlitter.cpp1359 …if(state.convertSRGB && ((srcSRGB && !preScaled) || dstSRGB)) // One of the formats is sRGB enco… in ApplyScaleAndClamp()
1591 if(state.convertSRGB && Surface::isSRGBformat(state.sourceFormat)) // sRGB -> RGB in generate()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3046 const bool convertSRGB = m_sRGBUpdateEnabled && glu::isContextTypeES(getType()); in blitResolveMultisampleFramebuffer() local
3048 if (!convertSRGB) in blitResolveMultisampleFramebuffer()
3068 dst.setPixel((dstIsSRGB && convertSRGB) ? tcu::linearToSRGB(p) : p, x, y); in blitResolveMultisampleFramebuffer()
3199 const bool convertSRGB = m_sRGBUpdateEnabled && glu::isContextTypeES(getType()); in blitFramebuffer() local
3201 if (!convertSRGB) in blitFramebuffer()
3228 dst.setPixel((dstIsSRGB && convertSRGB) ? tcu::linearToSRGB(p) : p, xo, yo); in blitFramebuffer()