Searched refs:correlationMaskCount (Results 1 – 12 of 12) sorted by relevance
156 if (pMultiviewInfo->correlationMaskCount) { in ConvertVkRenderPassCreateInfoToV2KHR()157 out_struct->correlatedViewMaskCount = pMultiviewInfo->correlationMaskCount; in ConvertVkRenderPassCreateInfoToV2KHR()159 … (uint32_t correlationMask = 0; correlationMask < pMultiviewInfo->correlationMaskCount; ++correlat… in ConvertVkRenderPassCreateInfoToV2KHR()
1478 deUint32 correlationMaskCount; member
3990 deUint32 correlationMaskCount; member
4271 s << "\tcorrelationMaskCount = " << value.correlationMaskCount << '\n';
5559 uint32_t correlationMaskCount; member
4134 uint32_t correlationMaskCount; member
4301 uint32_t correlationMaskCount; member
43587 , correlationMaskCount( correlationMaskCount_ ) in RenderPassMultiviewCreateInfo()43634 correlationMaskCount = correlationMaskCount_; in setCorrelationMaskCount()43662 && ( correlationMaskCount == rhs.correlationMaskCount ) in operator ==()43680 uint32_t correlationMaskCount; member
4254 uint32_t correlationMaskCount; member
14094 , correlationMaskCount( correlationMaskCount_ ) in RenderPassMultiviewCreateInfo()14141 correlationMaskCount = correlationMaskCount_; in setCorrelationMaskCount()14169 && ( correlationMaskCount == rhs.correlationMaskCount ) in operator ==()14187 uint32_t correlationMaskCount; member
3987 uint32_t correlationMaskCount; member