/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferActiveUniformValidation.hpp | 186 virtual void createProgram(void) = 0; 216 virtual void createProgram(void); 244 virtual void createProgram(void);
|
D | esextcTextureBufferActiveUniformValidation.cpp | 142 createProgram(); in initTest() 523 void TextureBufferActiveUniformValidationVSFS::createProgram(void) in createProgram() function in glcts::TextureBufferActiveUniformValidationVSFS 527 m_po_id = gl.createProgram(); in createProgram() 657 void TextureBufferActiveUniformValidationCS::createProgram(void) in createProgram() function in glcts::TextureBufferActiveUniformValidationCS 661 m_po_id = gl.createProgram(); in createProgram()
|
D | esextcTextureBufferOperations.cpp | 130 m_po_cs_id = gl.createProgram(); in initFirstPhase() 222 m_po_vs_fs_id = gl.createProgram(); in initSecondPhase() 894 m_fb_po_id = gl.createProgram(); in initializeBufferObjectData() 1174 m_tf_po_id = gl.createProgram(); in initializeBufferObjectData() 1364 m_is_po_id = gl.createProgram(); in initializeBufferObjectData() 1482 m_ssbo_po_id = gl.createProgram(); in initializeBufferObjectData()
|
/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | shader.c | 58 static GLuint createProgram(const char *srcVertex, const char * srcFragment) in createProgram() function 148 sShaderFlat.program = createProgram(sFlatVertexSource, in initShaderPrograms() 150 sShaderLit.program = createProgram(sLitVertexSource, in initShaderPrograms() 152 sShaderFade.program = createProgram(sFadeVertexSource, in initShaderPrograms()
|
/external/deqp/modules/gles3/functional/ |
D | es3fFboInvalidateTests.cpp | 149 deUint32 flatShaderID= getCurrentContext()->createProgram(&flatShader); in render() 221 deUint32 flatShaderID= getCurrentContext()->createProgram(&flatShader); in render() 222 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader); in render() 223 deUint32 gradShaderID= getCurrentContext()->createProgram(&gradShader); in render() 315 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader); in render() 369 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader); in render() 370 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader); in render() 371 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); in render() 474 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader); in render() 585 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); in render() [all …]
|
D | es3fFboStencilbufferTests.cpp | 72 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader); in render() 73 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); in render() 166 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader); in render() 167 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); in render()
|
D | es3fFboDepthbufferTests.cpp | 74 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); in render() 75 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader); in render() 167 const deUint32 depthGradShaderID = getCurrentContext()->createProgram(&depthGradShader); in render() 253 const deUint32 depthGradShaderID = getCurrentContext()->createProgram(&depthGradShader); in render()
|
D | es3fFboColorbufferTests.cpp | 234 deUint32 texToFbo0ShaderID = getCurrentContext()->createProgram(&texToFbo0Shader); in render() 235 deUint32 texToFbo1ShaderID = getCurrentContext()->createProgram(&texToFbo1Shader); in render() 236 deUint32 multiTexShaderID = getCurrentContext()->createProgram(&multiTexShader); in render() 367 deUint32 texToFboShaderID = getCurrentContext()->createProgram(&texToFboShader); in render() 368 deUint32 cubeTexShaderID = getCurrentContext()->createProgram(&cubeTexShader); in render() 496 deUint32 texToFboShaderID = getCurrentContext()->createProgram(&texToFboShader); in render() 497 deUint32 arrayTexShaderID = getCurrentContext()->createProgram(&arrayTexShader); in render() 622 deUint32 texToFboShaderID= getCurrentContext()->createProgram(&texToFboShader); in render() 623 deUint32 tdTexShaderID = getCurrentContext()->createProgram(&tdTexShader); in render() 749 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader); in render() [all …]
|
D | es3fFramebufferBlitTests.cpp | 77 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); in render() 78 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader); in render() 370 deUint32 gradShaderSrcID = getCurrentContext()->createProgram(&gradientToSrcShader); in render() 371 deUint32 gradShaderDstID = getCurrentContext()->createProgram(&gradientToDstShader); in render() 486 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader); in render() 487 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader); in render() 488 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); in render() 634 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader); in render() 635 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader); in render() 796 const deUint32 texShaderID = getCurrentContext()->createProgram(&texShader); in render()
|
D | es3fFboRenderTest.cpp | 541 deUint32 texToFboShaderID = context.createProgram(&texToFboShader); in render() 542 deUint32 texFromFboShaderID = context.createProgram(&texFromFboShader); in render() 624 deUint32 texShaderID = context.createProgram(&texShader); in render() 625 deUint32 flatShaderID = context.createProgram(&flatShader); in render() 826 deUint32 shaderID = context.createProgram(&shader); in render() 863 deUint32 texShaderID = context.createProgram(&texShader); in render() 864 deUint32 flatShaderID = context.createProgram(&flatShader); in render() 1123 deUint32 texToFboShaderID = context.createProgram(&texToFboShader); in render() 1124 deUint32 texFromFboShaderID = context.createProgram(&texFromFboShader); in render() 1125 deUint32 flatShaderID = context.createProgram(&flatShader); in render() [all …]
|
/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderNonarrayInput.cpp | 210 m_po_a_invalid = gl.createProgram(); in iterate() 211 m_po_b_invalid = gl.createProgram(); in iterate() 290 m_po_a_valid = gl.createProgram(); in iterate() 291 m_po_b_valid = gl.createProgram(); in iterate()
|
D | esextcGeometryShaderLinking.cpp | 195 m_po_id = gl.createProgram(); in iterate() 485 m_po_id = gl.createProgram(); in iterate() 834 m_po_id = gl.createProgram(); in iterate() 947 m_po_id = gl.createProgram(); in iterate() 1091 m_po_id = gl.createProgram(); in iterate() 1245 m_po_id = gl.createProgram(); in iterate() 1390 m_po_id = gl.createProgram(); in iterate() 1517 m_po_id = gl.createProgram(); in iterate() 1700 m_po_id = gl.createProgram(); in iterate() 1866 m_po_id = gl.createProgram(); in iterate() [all …]
|
D | esextcGeometryShaderLayeredRendering.cpp | 315 m_tests[LAYERED_RENDERING_TEST_ITERATION_CUBEMAP].po_id = gl.createProgram(); in iterate() 316 m_tests[LAYERED_RENDERING_TEST_ITERATION_2D_ARRAY].po_id = gl.createProgram(); in iterate() 317 m_tests[LAYERED_RENDERING_TEST_ITERATION_3D].po_id = gl.createProgram(); in iterate() 319 m_tests[LAYERED_RENDERING_TEST_ITERATION_2D_MULTISAMPLE_ARRAY].po_id = gl.createProgram(); in iterate()
|
D | esextcGeometryShaderInput.cpp | 338 m_program_object_sized_arrays_id = gl.createProgram(); in initTest() 339 m_program_object_unsized_arrays_id = gl.createProgram(); in initTest() 831 info.po_id = gl.createProgram(); in initCaseProgram() 935 m_program_object_id = gl.createProgram(); in init() 1206 m_program_object_id = gl.createProgram(); in init()
|
D | esextcGeometryShaderAPI.cpp | 534 m_po_id = gl.createProgram(); in iterate() 652 m_po_id = gl.createProgram(); in iterate() 1000 m_po_id = gl.createProgram(); in iterate() 1593 m_po_id = gl.createProgram(); in iterate() 1945 m_po_id = gl.createProgram(); in iterate() 2315 m_po_id = gl.createProgram(); in iterate() 2651 m_po_id = gl.createProgram(); in iterate() 2852 m_fs_po_id = gl.createProgram(); in iterate() 2858 m_gs_po_id = gl.createProgram(); in iterate() 3118 m_po_ids[i] = gl.createProgram(); in iterate() [all …]
|
/external/deqp/modules/gles2/functional/ |
D | es2fFboRenderTest.cpp | 704 deUint32 shaderID = context.createProgram(&shader); in render() 773 deUint32 texShaderID = ctx.createProgram(&texShader); in render() 872 deUint32 singleTexShaderID = context.createProgram(&singleTexShader); in render() 873 deUint32 mixShaderID = context.createProgram(&mixShader); in render() 960 deUint32 shaderID = context.createProgram(&shader); in render() 1015 deUint32 shaderID = context.createProgram(&shader); in render() 1131 deUint32 colorShaderID = ctx.createProgram(&colorShader); in render() 1132 deUint32 texShaderID = ctx.createProgram(&texShader); in render() 1211 deUint32 shaderID = context.createProgram(&shader); in render() 1289 deUint32 flatShaderID = context.createProgram(&flatShader); in render() [all …]
|
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cContextFlushControlTests.cpp | 408 createProgram(); in DrawSetup() 545 void gl4cts::ContextFlushControl::FunctionalTest::DrawSetup::createProgram() in createProgram() function in gl4cts::ContextFlushControl::FunctionalTest::DrawSetup 562 m_po = gl.createProgram(); in createProgram()
|
D | gl4cES31CompatibilityTests.cpp | 292 if (!createProgram(s_shaders[i])) in iterate() 354 bool gl4cts::es31compatibility::ShaderFunctionalCompatibilityTest::createProgram(const struct Shade… in createProgram() function in gl4cts::es31compatibility::ShaderFunctionalCompatibilityTest 377 m_po_id = gl.createProgram(); in createProgram()
|
D | gl4cContextFlushControlTests.hpp | 176 void createProgram();
|
D | gl4cConditionalRenderInvertedTests.cpp | 267 createProgram(); in iterate() 360 void gl4cts::ConditionalRenderInverted::FunctionalTest::createProgram() in createProgram() function in gl4cts::ConditionalRenderInverted::FunctionalTest 377 m_po_id = gl.createProgram(); in createProgram()
|
/external/webrtc/webrtc/modules/video_render/android/ |
D | video_render_opengles20.h | 36 GLuint createProgram(const char* pVertexSource,
|
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderPrimitiveCoverage.cpp | 406 m_stencil_verification_po_id = gl.createProgram(); in initProgramObjects() 409 m_quad_tessellation_po_id = gl.createProgram(); in initProgramObjects() 412 m_triangles_tessellation_po_id = gl.createProgram(); in initProgramObjects()
|
/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureStorageMultisampleFunctionalTests.cpp | 380 po_depth_preview_id = gl.createProgram(); in iterate() 381 po_id = gl.createProgram(); in iterate() 817 po_id = gl.createProgram(); in iterate() 1429 po_draw_id = gl.createProgram(); in initInternals() 1434 po_verify_id = gl.createProgram(); in initInternals() 1995 po_draw_id = gl.createProgram(); in initInternals() 2000 po_verify_id = gl.createProgram(); in initInternals() 2582 po_id = gl.createProgram(); in iterate() 2951 po_id = gl.createProgram(); in iterate()
|
/external/swiftshader/tests/GLESUnitTests/ |
D | unittests.cpp | 236 ProgramHandles createProgram(const std::string& vs, const std::string& fs) in createProgram() function in SwiftShaderTest 408 const ProgramHandles ph = createProgram(vs, fs); in TEST_F() 475 const ProgramHandles ph = createProgram(vs, fs); in TEST_F() 540 const ProgramHandles ph = createProgram(vs, fs); in TEST_F() 877 const ProgramHandles ph = createProgram(vs, fs); in TEST_F() 927 const ProgramHandles ph = createProgram(vs, fs); in TEST_F() 1238 const ProgramHandles ph = createProgram(vs, fs); in TEST_F() 1292 const ProgramHandles ph = createProgram(vs, fs); in TEST_F() 1665 const ProgramHandles ph = createProgram(vs, fs); in doSampleTest()
|
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5FmaAccuracy.cpp | 144 m_program_object_id_for_fma_pass = gl.createProgram(); in initTest() 145 m_program_object_id_for_float_pass = gl.createProgram(); in initTest()
|