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Searched refs:currentProgram (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp164 mState.currentProgram = 0; in Context()
182 if(mState.currentProgram != 0) in ~Context()
184 Program *programObject = mResourceManager->getProgram(mState.currentProgram); in ~Context()
189 mState.currentProgram = 0; in ~Context()
1296 GLuint priorProgram = mState.currentProgram; in useProgram()
1297 …mState.currentProgram = program; // Must switch before trying to delete, otherwise i… in useProgram()
1645 return mResourceManager->getProgram(mState.currentProgram); in getCurrentProgram()
1930 …case GL_CURRENT_PROGRAM: *params = mState.currentProgram; return t… in getIntegerv()
3568 if(mState.currentProgram == 0) in drawArrays()
3626 if(mState.currentProgram == 0) in drawElements()
DContext.h417 GLuint currentProgram; member