Searched refs:damage_merge (Results 1 – 1 of 1) sorted by relevance
49 VTermDamageSize damage_merge; member107 switch(screen->damage_merge) { in damagerect()152 DEBUG_LOG("TODO: Maybe merge damage for level %d\n", screen->damage_merge); in damagerect()252 if(screen->damage_merge != VTERM_DAMAGE_SCROLL) in moverect_user()307 if(screen->damage_merge != VTERM_DAMAGE_SCROLL) { in scrollrect()636 screen->damage_merge = VTERM_DAMAGE_CELL; in screen_new()878 screen->damage_merge = size; in vterm_screen_set_damage_merge()