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Searched refs:dd_fence_state (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/ddebug/
Ddd_draw.c911 dd_fence_state(struct pipe_screen *screen, struct pipe_fence_handle *fence, in dd_fence_state() function
954 const char *prev_bop = dd_fence_state(screen, record->prev_bottom_of_pipe, NULL); in dd_report_hang()
955 const char *top = dd_fence_state(screen, record->top_of_pipe, &top_not_reached); in dd_report_hang()
956 const char *bop = dd_fence_state(screen, record->bottom_of_pipe, NULL); in dd_report_hang()