/external/deqp/framework/common/ |
D | tcuTexture.cpp | 234 float q = deFloatFrac(f); in convertSatRte() 1587 float fracVal = deFloatFrac(a); in rint() 1807 float a = deFloatFrac(u-0.5f); in sampleLinear1D() 1835 float a = deFloatFrac(u-0.5f); in sampleLinear2D() 1836 float b = deFloatFrac(v-0.5f); in sampleLinear2D() 1866 float a = deFloatFrac(u-0.5f); in sampleLinear1DCompare() 1898 float a = deFloatFrac(u-0.5f); in sampleLinear2DCompare() 1899 float b = deFloatFrac(v-0.5f); in sampleLinear2DCompare() 1945 float a = deFloatFrac(u-0.5f); in sampleLinear3D() 1946 float b = deFloatFrac(v-0.5f); in sampleLinear3D() [all …]
|
D | tcuFuzzyImageCompare.cpp | 139 float a = deFloatFrac(u-0.5f); in bilinearSample() 140 float b = deFloatFrac(v-0.5f); in bilinearSample()
|
D | tcuVectorUtil.hpp | 114 float q = deFloatFrac(a); in roundToEven() 455 TCU_DECLARE_VECTOR_UNARY_FUNC(fract, deFloatFrac)
|
D | tcuRasterizationVerifier.cpp | 1095 …DE_ASSERT(deFloatFrac(scene.lineWidth) != 0.5f); // rounding direction is not defined, disallow un… in verifySinglesampleLineGroupRasterization() 1778 …DE_ASSERT(deFloatFrac(scene.lineWidth) != 0.5f); // rounding direction is not defined, disallow un… in verifySinglesampleWideLineGroupInterpolation()
|
/external/deqp/framework/randomshaders/ |
D | rsgProgramExecutor.cpp | 200 return tcu::Vec2(deFloatFrac(gx), deFloatFrac(gy)); in computeGridCellWeights()
|
/external/deqp/modules/gles2/functional/ |
D | es2fShaderConstExprTests.cpp | 110 …{"fract", "fract(${T} (17.75))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatFrac(17.… in init()
|
D | es2fTextureUnitTests.cpp | 440 …if (de::abs(lodMax) < threshold || (lodMax > 0.0f && de::abs(deFloatFrac(lodMax) - 0.5f) < thresho… in makeSafeLods() 441 …de::abs(lodMin) < threshold || (lodMin > 0.0f && de::abs(deFloatFrac(lodMin) - 0.5f) < threshold) … in makeSafeLods()
|
D | es2fVertexTextureTests.cpp | 91 …return deFloatFloor(y) + deFloatFrac(y)*(1.0f-strictness) + strictness*0.5f - 0.5f + targetFractio… in moveTowardsFraction()
|
/external/deqp/framework/delibs/debase/ |
D | deMath.h | 91 DE_INLINE float deFloatFrac (float a) { return a - deFloatFloor(a); } in deFloatFrac() function
|
/external/deqp/modules/gles3/functional/ |
D | es3fShaderCommonFunctionTests.cpp | 598 const float q = deFloatFrac(v); in roundEven() 1341 if (deFloatFrac(in0) == 0.5f) in compare() 1574 const float ref = deFloatFrac(in0); in compare() 1597 const float ref = deFloatFrac(in0); in compare()
|
D | es3fShaderConstExprTests.cpp | 122 …{"fract", "fract(${T} (17.75))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatFrac(17.… in init()
|
D | es3fTextureUnitTests.cpp | 596 …if (de::abs(lodMax) < threshold || (lodMax > 0.0f && de::abs(deFloatFrac(lodMax) - 0.5f) < thresho… in makeSafeLods() 597 …de::abs(lodMin) < threshold || (lodMin > 0.0f && de::abs(deFloatFrac(lodMin) - 0.5f) < threshold) … in makeSafeLods()
|
D | es3fVertexTextureTests.cpp | 108 …return deFloatFloor(y) + deFloatFrac(y)*(1.0f-strictness) + strictness*0.5f - 0.5f + targetFractio… in moveTowardsFraction()
|
/external/deqp/modules/gles31/functional/ |
D | es31fShaderCommonFunctionTests.cpp | 676 const float q = deFloatFrac(v); in roundEven() 1424 if (deFloatFrac(in0) == 0.5f) in compare() 1657 const float ref = deFloatFrac(in0); in compare() 1680 const float ref = deFloatFrac(in0); in compare()
|
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderCommonFunctionTests.cpp | 782 const float q = deFloatFrac(v); in roundEven() 1658 if (deFloatFrac(in0) == 0.5f) in compare() 1919 const float ref = deFloatFrac(in0); in compare() 1942 const float ref = deFloatFrac(in0); in compare()
|
/external/deqp/modules/gles2/stress/ |
D | es2sSpecialFloatTests.cpp | 311 const float texGradientPosX = deFloatFrac((float)x * 2.0f / (float)TEST_CANVAS_SIZE); in drawTestPattern() 312 const float texGradientPosY = deFloatFrac((float)y * 2.0f / (float)TEST_CANVAS_SIZE); in drawTestPattern()
|
/external/deqp/modules/gles3/stress/ |
D | es3sSpecialFloatTests.cpp | 319 const float texGradientPosX = deFloatFrac((float)x * 2.0f / (float)TEST_CANVAS_SIZE); in drawTestPattern() 320 const float texGradientPosY = deFloatFrac((float)y * 2.0f / (float)TEST_CANVAS_SIZE); in drawTestPattern()
|
/external/deqp/external/vulkancts/modules/vulkan/ycbcr/ |
D | vktYCbCrUtil.cpp | 724 float q = deFloatFrac(f); in convertSatRte()
|
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmInstructionTests.cpp | 15853 result[idx] = tcu::Float16(deFloatFrac(f)).bits(); in getInputDataA()
|