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Searched refs:decisionName (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderControlStatementTests.cpp860 const char* decisionName = decisionType == (int)DECISION_STATIC ? "static" : in init() local
864 DE_ASSERT(decisionName != DE_NULL); in init()
886 string caseName = string("") + decisionName + "_" + branchResultName + workloadDivisionSuffix; in init()
935 const char* decisionName = decisionType == (int)DECISION_STATIC ? "static" : in init() local
939 DE_ASSERT(decisionName != DE_NULL); in init()
943 …vertexOrFragmentGroup->addChild(new LoopCase(m_context, (string(decisionName) + "_stable").c_str()… in init()
944 …vertexOrFragmentGroup->addChild(new LoopCase(m_context, (string(decisionName) + "_unstable").c_str… in init()
947 …vertexOrFragmentGroup->addChild(new LoopCase(m_context, decisionName, "", loopGroups[groupNdx].typ… in init()
/external/deqp/modules/gles3/performance/
Des3pShaderControlStatementTests.cpp872 const char* decisionName = decisionType == (int)DECISION_STATIC ? "static" : in init() local
876 DE_ASSERT(decisionName != DE_NULL); in init()
898 string caseName = string("") + decisionName + "_" + branchResultName + workloadDivisionSuffix; in init()
947 const char* decisionName = decisionType == (int)DECISION_STATIC ? "static" : in init() local
951 DE_ASSERT(decisionName != DE_NULL); in init()
955 …vertexOrFragmentGroup->addChild(new LoopCase(m_context, (string(decisionName) + "_stable").c_str()… in init()
956 …vertexOrFragmentGroup->addChild(new LoopCase(m_context, (string(decisionName) + "_unstable").c_str… in init()
959 …vertexOrFragmentGroup->addChild(new LoopCase(m_context, decisionName, "", loopGroups[groupNdx].typ… in init()