Searched refs:depthRb (Results 1 – 9 of 9) sorted by relevance
/external/mesa3d/src/mesa/swrast/ |
D | s_renderbuffer.c | 646 struct gl_renderbuffer *depthRb, *stencilRb; in _swrast_map_renderbuffers() local 649 depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in _swrast_map_renderbuffers() 650 if (depthRb) { in _swrast_map_renderbuffers() 656 if (stencilRb && stencilRb != depthRb) { in _swrast_map_renderbuffers() 677 struct gl_renderbuffer *depthRb, *stencilRb; in _swrast_unmap_renderbuffers() local 680 depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in _swrast_unmap_renderbuffers() 681 if (depthRb) { in _swrast_unmap_renderbuffers() 687 if (stencilRb && stencilRb != depthRb) { in _swrast_unmap_renderbuffers()
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D | s_drawpix.c | 608 struct gl_renderbuffer *depthRb, *stencilRb; in draw_depth_stencil_pixels() local 619 depthRb = ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; in draw_depth_stencil_pixels() 621 assert(depthRb); in draw_depth_stencil_pixels() 624 if (depthRb == stencilRb && in draw_depth_stencil_pixels() 625 (depthRb->Format == MESA_FORMAT_S8_UINT_Z24_UNORM || in draw_depth_stencil_pixels() 626 depthRb->Format == MESA_FORMAT_Z24_UNORM_S8_UINT) && in draw_depth_stencil_pixels() 667 GLubyte *dst = _swrast_pixel_address(depthRb, x, y + i); in draw_depth_stencil_pixels() 668 _mesa_pack_uint_z_row(depthRb->Format, width, zValues, dst); in draw_depth_stencil_pixels()
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D | s_clear.c | 238 struct gl_renderbuffer *depthRb = in _swrast_Clear() local 243 if ((buffers & BUFFER_DS) == BUFFER_DS && depthRb == stencilRb) { in _swrast_Clear()
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D | s_triangle.c | 1013 struct gl_renderbuffer *depthRb = in _swrast_choose_triangle() local 1028 depthRb && in _swrast_choose_triangle() 1029 depthRb->Format == MESA_FORMAT_Z_UNORM16) { in _swrast_choose_triangle()
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/external/mesa3d/src/mesa/main/ |
D | readpix.c | 684 struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in fast_read_depth_stencil_pixels_separate() local 689 if (_mesa_get_format_datatype(depthRb->Format) != GL_UNSIGNED_NORMALIZED) in fast_read_depth_stencil_pixels_separate() 692 ctx->Driver.MapRenderbuffer(ctx, depthRb, x, y, width, height, in fast_read_depth_stencil_pixels_separate() 702 ctx->Driver.UnmapRenderbuffer(ctx, depthRb); in fast_read_depth_stencil_pixels_separate() 711 _mesa_unpack_uint_z_row(depthRb->Format, width, depthMap, dst); in fast_read_depth_stencil_pixels_separate() 730 ctx->Driver.UnmapRenderbuffer(ctx, depthRb); in fast_read_depth_stencil_pixels_separate() 745 struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in slow_read_depth_stencil_pixels_separate() local 756 ctx->Driver.MapRenderbuffer(ctx, depthRb, x, y, width, height, in slow_read_depth_stencil_pixels_separate() 763 if (stencilRb != depthRb) { in slow_read_depth_stencil_pixels_separate() 768 ctx->Driver.UnmapRenderbuffer(ctx, depthRb); in slow_read_depth_stencil_pixels_separate() [all …]
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_fbo.c | 639 struct intel_renderbuffer *depthRb = in intel_validate_framebuffer() local 650 if (depthRb) in intel_validate_framebuffer() 651 depth_mt = depthRb->mt; in intel_validate_framebuffer() 680 depthRb->mt_level != stencilRb->mt_level || in intel_validate_framebuffer() 681 depthRb->mt_layer != stencilRb->mt_layer) { in intel_validate_framebuffer() 692 if (depthRb->mt_level != stencilRb->mt_level || in intel_validate_framebuffer() 693 depthRb->mt_layer != stencilRb->mt_layer) { in intel_validate_framebuffer() 697 depthRb->mt_level, in intel_validate_framebuffer() 698 depthRb->mt_layer, in intel_validate_framebuffer() 712 if (devinfo->gen < 7 && !intel_renderbuffer_has_hiz(depthRb)) { in intel_validate_framebuffer()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_fbo.c | 551 struct intel_renderbuffer *depthRb = in intel_validate_framebuffer() local 562 if (depthRb) in intel_validate_framebuffer() 563 depth_mt = depthRb->mt; in intel_validate_framebuffer() 573 if (depthRb->mt_level != stencilRb->mt_level || in intel_validate_framebuffer() 574 depthRb->mt_layer != stencilRb->mt_layer) { in intel_validate_framebuffer() 578 depthRb->mt_level, in intel_validate_framebuffer() 579 depthRb->mt_layer, in intel_validate_framebuffer()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_clear.c | 399 struct gl_renderbuffer *depthRb in st_Clear() local 440 struct st_renderbuffer *strb = st_renderbuffer(depthRb); in st_Clear() 443 if (is_scissor_enabled(ctx, depthRb) || in st_Clear()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv10_context.c | 64 struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in nv10_use_viewport_zclear() local 67 !nctx->hierz.clear_blocked && depthRb && in nv10_use_viewport_zclear() 68 (_mesa_get_format_bits(depthRb->Format, in nv10_use_viewport_zclear()
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