Searched refs:dequeueTimeoutMs (Results 1 – 1 of 1) sorted by relevance
519 private DecodedOutputBuffer dequeueOutputBuffer(int dequeueTimeoutMs) { in dequeueOutputBuffer() argument529 info, TimeUnit.MILLISECONDS.toMicros(dequeueTimeoutMs)); in dequeueOutputBuffer()585 private DecodedTextureBuffer dequeueTextureBuffer(int dequeueTimeoutMs) { in dequeueTextureBuffer() argument590 DecodedOutputBuffer outputBuffer = dequeueOutputBuffer(dequeueTimeoutMs); in dequeueTextureBuffer()597 DecodedTextureBuffer renderedBuffer = textureListener.dequeueTextureBuffer(dequeueTimeoutMs); in dequeueTextureBuffer()605 || (dequeueTimeoutMs > 0 && !dequeuedSurfaceOutputBuffers.isEmpty()))) { in dequeueTextureBuffer()611 if (dequeueTimeoutMs > 0) { in dequeueTextureBuffer()