Searched refs:drawComponentType (Results 1 – 1 of 1) sorted by relevance
4156 GLenum drawComponentType = GetComponentType(drawFormat, GL_COLOR_ATTACHMENT0); in blitFramebuffer() local4159 bool drawFixedPoint = ((drawComponentType == GL_UNSIGNED_NORMALIZED) || in blitFramebuffer()4160 (drawComponentType == GL_SIGNED_NORMALIZED)); in blitFramebuffer()4162 bool drawFixedOrFloat = (drawFixedPoint || (drawComponentType == GL_FLOAT)); in blitFramebuffer()4169 if((readComponentType == GL_UNSIGNED_INT) && (drawComponentType != GL_UNSIGNED_INT)) in blitFramebuffer()4174 if((readComponentType == GL_INT) && (drawComponentType != GL_INT)) in blitFramebuffer()