/external/skqp/gm/ |
D | xfermodes3.cpp | 76 this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get()); in onDraw() 93 this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get()); in onDraw() 121 void drawMode(SkCanvas* canvas, in drawMode() function in skiagm::Xfermodes3GM
|
/external/skia/gm/ |
D | xfermodes3.cpp | 76 this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get()); in onDraw() 93 this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get()); in onDraw() 121 void drawMode(SkCanvas* canvas, in drawMode() function in skiagm::Xfermodes3GM
|
/external/deqp/external/openglcts/modules/common/ |
D | glcSeparableProgramsTransformFeedbackTests.cpp | 271 GLenum drawMode = GL_POINTS; in iterate() local 273 drawMode = GL_PATCHES; in iterate() 279 gl.drawArrays(drawMode, 0 /* first */, 1 /* count */); in iterate()
|
D | glcPackedDepthStencilTests.cpp | 314 void drawQuad(DrawMode drawMode, GLuint program); 725 void BaseTest::drawQuad(DrawMode drawMode, GLuint program) in drawQuad() argument 752 if (drawMode == DEPTH_SPAN1) in drawQuad() 754 else if (drawMode == DEPTH_SPAN2) in drawQuad()
|
/external/skqp/platform_tools/android/apps/arcore/src/main/cpp/ |
D | jni_interface.cc | 104 (JNIEnv *, jclass, jlong native_application, jfloat x, jfloat y, int drawMode) { in JNI_METHOD() 105 return native(native_application)->OnTouchedFirst(x, y, drawMode); in JNI_METHOD()
|
D | hello_ar_application.h | 81 bool OnTouchedFirst(float x, float y, int drawMode);
|
D | hello_ar_application.cc | 472 bool HelloArApplication::OnTouchedFirst(float x, float y, int drawMode) { in OnTouchedFirst() argument
|
/external/skia/platform_tools/android/apps/arcore/src/main/cpp/ |
D | jni_interface.cc | 104 (JNIEnv *, jclass, jlong native_application, jfloat x, jfloat y, int drawMode) { in JNI_METHOD() 105 return native(native_application)->OnTouchedFirst(x, y, drawMode); in JNI_METHOD()
|
D | hello_ar_application.h | 81 bool OnTouchedFirst(float x, float y, int drawMode);
|
D | hello_ar_application.cc | 472 bool HelloArApplication::OnTouchedFirst(float x, float y, int drawMode) { in OnTouchedFirst() argument
|
/external/deqp/modules/gles3/functional/ |
D | es3fRasterizerDiscardTests.cpp | 80 …ion, int numPrimitives, CaseType caseType, deUint32 caseOptions, deUint32 drawMode = GL_TRIANGLES); 107 …t char* description, int numPrimitives, CaseType caseType, deUint32 caseOptions, deUint32 drawMode) in RasterizerDiscardCase() argument 112 , m_drawMode (drawMode) in RasterizerDiscardCase() 127 …d generateVertices (std::vector<float>& dst, int numPrimitives, de::Random& rnd, deUint32 drawMode) in generateVertices() argument 131 switch (drawMode) in generateVertices()
|
/external/skqp/platform_tools/android/apps/arcore/src/main/java/org/skia/arcore/ |
D | JniInterface.java | 59 …ublic static native boolean onTouchedFirst(long nativeApplication, float x, float y, int drawMode); in onTouchedFirst() argument
|
/external/skia/platform_tools/android/apps/arcore/src/main/java/org/skia/arcore/ |
D | JniInterface.java | 59 …ublic static native boolean onTouchedFirst(long nativeApplication, float x, float y, int drawMode); in onTouchedFirst() argument
|
/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.h | 585 void applyState(GLenum drawMode); 596 bool cullSkipsDraw(GLenum drawMode); 597 bool isTriangleMode(GLenum drawMode);
|
D | Context.cpp | 1781 void Context::applyState(GLenum drawMode) in applyState() argument 3085 bool Context::cullSkipsDraw(GLenum drawMode) in cullSkipsDraw() argument 3087 return mState.cullFaceEnabled && mState.cullMode == GL_FRONT_AND_BACK && isTriangleMode(drawMode); in cullSkipsDraw() 3090 bool Context::isTriangleMode(GLenum drawMode) in isTriangleMode() argument 3092 switch(drawMode) in isTriangleMode() 3103 default: UNREACHABLE(drawMode); in isTriangleMode()
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.h | 709 void applyState(GLenum drawMode); 724 bool cullSkipsDraw(GLenum drawMode); 725 bool isTriangleMode(GLenum drawMode);
|
D | Context.cpp | 2789 void Context::applyState(GLenum drawMode) in applyState() argument 3971 bool Context::cullSkipsDraw(GLenum drawMode) in cullSkipsDraw() argument 3973 return mState.cullFaceEnabled && mState.cullMode == GL_FRONT_AND_BACK && isTriangleMode(drawMode); in cullSkipsDraw() 3976 bool Context::isTriangleMode(GLenum drawMode) in isTriangleMode() argument 3978 switch(drawMode) in isTriangleMode() 3989 default: UNREACHABLE(drawMode); in isTriangleMode()
|