Searched refs:drawRb (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/mesa/swrast/ |
D | s_blit.c | 116 struct gl_renderbuffer *readRb, *drawRb = NULL; in blit_nearest() local 163 drawRb = drawAtt->Renderbuffer; in blit_nearest() 182 drawRb = drawAtt->Renderbuffer; in blit_nearest() 205 drawRb = drawAtt->Renderbuffer; in blit_nearest() 207 if (!drawRb) in blit_nearest() 210 if (readRb->Format == drawRb->Format) { in blit_nearest() 242 if ((readRb == drawRb) || in blit_nearest() 287 ctx->Driver.MapRenderbuffer(ctx, drawRb, in blit_nearest() 345 _mesa_pack_float_rgba_row(drawRb->Format, dstWidth, dstBuffer, in blit_nearest() 349 _mesa_pack_float_z_row(drawRb->Format, dstWidth, dstBuffer, in blit_nearest() [all …]
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/external/mesa3d/src/mesa/main/ |
D | blit.c | 128 const struct gl_renderbuffer *drawRb) in compatible_resolve_formats() argument 152 drawFormat = _mesa_get_nongeneric_internalformat(drawRb->InternalFormat); in compatible_resolve_formats() 261 struct gl_renderbuffer *drawRb = in validate_stencil_buffer() local 265 if (_mesa_is_gles3(ctx) && (drawRb == readRb)) { in validate_stencil_buffer() 273 _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) { in validate_stencil_buffer() 283 draw_z_bits = _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS); in validate_stencil_buffer() 292 _mesa_get_format_datatype(drawRb->Format))) { in validate_stencil_buffer() 307 struct gl_renderbuffer *drawRb = in validate_depth_buffer() local 311 if (_mesa_is_gles3(ctx) && (drawRb == readRb)) { in validate_depth_buffer() 319 _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) || in validate_depth_buffer() [all …]
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