Home
last modified time | relevance | path

Searched refs:draw_regions (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_setup_context.h116 struct u_rect draw_regions[PIPE_MAX_VIEWPORTS]; /* intersection of fb & scissor */ member
Dlp_setup_point.c439 if (!u_rect_test_intersection(&setup->draw_regions[viewport_index], &bbox)) { in try_setup_point()
445 u_rect_find_intersection(&setup->draw_regions[viewport_index], &bbox); in try_setup_point()
Dlp_setup_tri.c331 if (!u_rect_test_intersection(&setup->draw_regions[viewport_index], &bbox)) { in do_triangle_ccw()
788 u_rect_find_intersection(&setup->draw_regions[viewport_index], in lp_setup_bin_triangle()
Dlp_setup.c1177 setup->draw_regions[i] = setup->framebuffer; in try_update_scene_state()
1180 &setup->draw_regions[i]); in try_update_scene_state()
Dlp_setup_line.c578 if (!u_rect_test_intersection(&setup->draw_regions[viewport_index], &bbox)) { in try_setup_line()
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_context.h129 struct intel_region * draw_regions[],