Searched refs:dtex (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_pipe_blit.c | 87 struct svga_texture *dtex, *stex; in copy_region_vgpu10() local 91 dtex = svga_texture(dst_tex); in copy_region_vgpu10() 109 dtex->handle, dstSubResource, in copy_region_vgpu10() 114 dtex->handle, dstSubResource, in copy_region_vgpu10() 120 svga_define_texture_level(dtex, dst_face, dst_level); in copy_region_vgpu10() 123 svga_set_texture_rendered_to(dtex, dst_face, dst_level); in copy_region_vgpu10() 312 struct svga_texture *dtex, *stex; in can_blit_via_copy_region_vgpu10() local 320 dtex = svga_texture(blit_info->dst.resource); in can_blit_via_copy_region_vgpu10() 325 if (stex->handle == dtex->handle) in can_blit_via_copy_region_vgpu10() 330 dtex->key.format); in can_blit_via_copy_region_vgpu10() [all …]
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/AMDGPU/ |
D | wqm.ll | 109 …%dtex = call <4 x float> @llvm.amdgcn.image.sample.1d.v4f32.f32(i32 15, float %tex0, <8 x i32> %rs… 110 ret <4 x float> %dtex 363 …%dtex = call <4 x float> @llvm.amdgcn.image.sample.1d.v4f32.f32(i32 15, float %tex0, <8 x i32> %rs… 364 %data.if = extractelement <4 x float> %dtex, i32 0 406 …%dtex = call <4 x float> @llvm.amdgcn.image.sample.1d.v4f32.f32(i32 15, float %tex0, <8 x i32> %rs… 407 %data.if = extractelement <4 x float> %dtex, i32 0 481 …%dtex = call <4 x float> @llvm.amdgcn.image.sample.1d.v4f32.f32(i32 15, float %tex0, <8 x i32> %rs… 482 %dtex.1 = extractelement <4 x float> %dtex, i32 0 483 …call void @llvm.amdgcn.buffer.store.f32(float %dtex.1, <4 x i32> undef, i32 %idx, i32 0, i1 0, i1 … 485 %cc = fcmp ogt float %dtex.1, 0.0 [all …]
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