Searched refs:dwScreenY (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTPrint3D.cpp | 334 const unsigned int dwScreenY, in SetTextures() argument 339 const unsigned int uiShortestEdge = PVRT_MIN(dwScreenX, dwScreenY); in SetTextures() 359 return SetTextures(pContext, pData, dwScreenX, dwScreenY, bRotate, bMakeCopy); in SetTextures() 382 const unsigned int dwScreenY, in SetTextures() argument 395 m_ui32ScreenDim[0] = bRotate ? dwScreenY : dwScreenX; in SetTextures() 396 m_ui32ScreenDim[1] = bRotate ? dwScreenX : dwScreenY; in SetTextures() 399 if(dwScreenX > dwScreenY) in SetTextures() 402 fY = (float) dwScreenY; in SetTextures() 406 fX = (float) dwScreenY; in SetTextures() 819 void CPVRTPrint3D::GetAspectRatio(unsigned int *dwScreenX, unsigned int *dwScreenY) in GetAspectRatio() argument [all …]
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D | PVRTPrint3D.h | 115 const unsigned int dwScreenY, 137 const unsigned int dwScreenY, 255 void GetAspectRatio(unsigned int *dwScreenX, unsigned int *dwScreenY);
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