Home
last modified time | relevance | path

Searched refs:dwScreenY (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTPrint3D.cpp334 const unsigned int dwScreenY, in SetTextures() argument
339 const unsigned int uiShortestEdge = PVRT_MIN(dwScreenX, dwScreenY); in SetTextures()
359 return SetTextures(pContext, pData, dwScreenX, dwScreenY, bRotate, bMakeCopy); in SetTextures()
382 const unsigned int dwScreenY, in SetTextures() argument
395 m_ui32ScreenDim[0] = bRotate ? dwScreenY : dwScreenX; in SetTextures()
396 m_ui32ScreenDim[1] = bRotate ? dwScreenX : dwScreenY; in SetTextures()
399 if(dwScreenX > dwScreenY) in SetTextures()
402 fY = (float) dwScreenY; in SetTextures()
406 fX = (float) dwScreenY; in SetTextures()
819 void CPVRTPrint3D::GetAspectRatio(unsigned int *dwScreenX, unsigned int *dwScreenY) in GetAspectRatio() argument
[all …]
DPVRTPrint3D.h115 const unsigned int dwScreenY,
137 const unsigned int dwScreenY,
255 void GetAspectRatio(unsigned int *dwScreenX, unsigned int *dwScreenY);