Searched refs:dynamic_length (Results 1 – 1 of 1) sorted by relevance
682 uint32_t dynamic_length = 0; in WriteDSODebugStream() local686 dynamic_length += sizeof(dyn); in WriteDSODebugStream()767 if (!debug.AllocateObjectAndArray(1, dynamic_length)) in WriteDSODebugStream()780 wasteful_vector<char> dso_debug_data(dumper_->allocator(), dynamic_length); in WriteDSODebugStream()783 dso_debug_data.resize(dynamic_length); in WriteDSODebugStream()785 dynamic_length); in WriteDSODebugStream()786 debug.CopyIndexAfterObject(0, &dso_debug_data[0], dynamic_length); in WriteDSODebugStream()