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Searched refs:eVIEW_CURRENT (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTPFXParser.h93 eVIEW_CURRENT, // The scene's active camera is used enumerator
DPVRTPFXParser.cpp1648 m_RenderPasses[uiPassIdx].eViewType = eVIEW_CURRENT; in ParseTexture()