/external/swiftshader/src/D3D8/ |
D | Direct3DCubeTexture8.cpp | 25 …edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool) : Direct3DBa… in Direct3DCubeTexture8() argument 29 this->levels = sw::log2(sw::max((int)edgeLength, 1)) + 1; in Direct3DCubeTexture8() 34 int width = edgeLength; in Direct3DCubeTexture8() 35 int height = edgeLength; in Direct3DCubeTexture8()
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D | Direct3DCubeTexture8.hpp | 31 …Direct3DCubeTexture8(Direct3DDevice8 *device, unsigned int edgeLength, unsigned int levels, unsign… 67 const unsigned int edgeLength; member in D3D8::Direct3DCubeTexture8
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D | Direct3DDevice8.hpp | 66 …long __stdcall CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage…
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D | Direct3DDevice8.cpp | 539 …long Direct3DDevice8::CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned lon… in CreateCubeTexture() argument 545 …if(edgeLength == 0 || d3d8->CheckDeviceFormat(adapter, deviceType, D3DFMT_X8R8G8B8, usage, D3DRTYP… in CreateCubeTexture() 550 *cubeTexture = new Direct3DCubeTexture8(this, edgeLength, levels, usage, format, pool); in CreateCubeTexture()
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/external/swiftshader/src/D3D9/ |
D | Direct3DCubeTexture9.cpp | 26 …edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool) : Direct3DBa… in Direct3DCubeTexture9() argument 30 this->levels = sw::log2(sw::max((int)edgeLength, 1)) + 1; in Direct3DCubeTexture9() 35 int width = edgeLength; in Direct3DCubeTexture9() 36 int height = edgeLength; in Direct3DCubeTexture9()
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D | Direct3DCubeTexture9.hpp | 31 …Direct3DCubeTexture9(Direct3DDevice9 *device, unsigned int edgeLength, unsigned int levels, unsign… 70 const unsigned int edgeLength; member in D3D9::Direct3DCubeTexture9
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D | Direct3DDevice9Ex.cpp | 131 …long Direct3DDevice9Ex::CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned l… in CreateCubeTexture() argument 133 …DCubeTexture9 **cubeTexture = 0x%0.8p, void **sharedHandle = 0x%0.8p", edgeLength, levels, usage, … in CreateCubeTexture() 135 …return Direct3DDevice9::CreateCubeTexture(edgeLength, levels, usage, format, pool, cubeTexture, sh… in CreateCubeTexture()
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D | Direct3DDevice9Ex.hpp | 82 …long __stdcall CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage…
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D | Direct3DDevice9.hpp | 70 …long __stdcall CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage…
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D | Direct3DDevice9.cpp | 530 …long Direct3DDevice9::CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned lon… in CreateCubeTexture() argument 534 …DCubeTexture9 **cubeTexture = 0x%0.8p, void **sharedHandle = 0x%0.8p", edgeLength, levels, usage, … in CreateCubeTexture() 538 …if(edgeLength == 0 || (usage & D3DUSAGE_AUTOGENMIPMAP && levels > 1) || d3d9->CheckDeviceFormat(ad… in CreateCubeTexture() 543 *cubeTexture = new Direct3DCubeTexture9(this, edgeLength, levels, usage, format, pool); in CreateCubeTexture()
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