Searched refs:effectType (Results 1 – 3 of 3) sorted by relevance
145 …public void setLaunchEffect(GameObjectFactory.GameObjectType effectType, float offsetX, float offs… in setLaunchEffect() argument146 mLaunchEffect = effectType; in setLaunchEffect()
1386 HANDLE_UNI_DRC_CONFIG hUniDrcConfig, DRC_EFFECT_TYPE_REQUEST effectType, in _selectSingleEffectType() argument1394 if (effectType == DETR_NONE) { in _selectSingleEffectType()1399 int effectBitPosition = 1 << (effectType - 1); in _selectSingleEffectType()
11063 OSType effectType; in Qt_MakeImageDescriptionForEffect() local11069 PyMac_GetOSType, &effectType)) in Qt_MakeImageDescriptionForEffect()11071 _err = MakeImageDescriptionForEffect(effectType, in Qt_MakeImageDescriptionForEffect()