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Searched refs:effectiveAccess (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsTextureBufferCase.cpp663 …const tcu::ConstPixelBufferAccess effectiveAccess = glu::getTextureBufferEffectiveRefTexture(tex… in renderReference() local
666 const TextureVertexShader textureVertexShader (effectiveAccess); in renderReference()
670 const TextureFragmentShader textureFragmentShader (effectiveAccess); in renderReference()