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Searched refs:evalSubscriptMat2 (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderIndexingTests.cpp820 void evalSubscriptMat2 (ShaderEvalContext& c) { c.color.xy() = c.coords.swizzle(0,1) + 0.5f*c.coord… in evalSubscriptMat2() function
826 if (dataType == TYPE_FLOAT_MAT2) return evalSubscriptMat2; in getMatrixSubscriptEvalFunc()
/external/deqp/modules/gles3/functional/
Des3fShaderIndexingTests.cpp771 void evalSubscriptMat2 (ShaderEvalContext& c) { c.color.xy() = c.coords.swizzle(0,1) + 0.5f*c.coor… in evalSubscriptMat2() function
787 case TYPE_FLOAT_MAT2: return evalSubscriptMat2; in getMatrixSubscriptEvalFunc()
/external/deqp/external/openglcts/modules/common/
DglcShaderIndexingTests.cpp847 void evalSubscriptMat2(ShaderEvalContext& c) in evalSubscriptMat2() function
894 return evalSubscriptMat2; in getMatrixSubscriptEvalFunc()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderIndexingTests.cpp844 void evalSubscriptMat2 (ShaderEvalContext& c) { c.color.xy() = c.coords.swizzle(0,1) + 0.5f*c.coor… in evalSubscriptMat2() function
860 case TYPE_FLOAT_MAT2: return evalSubscriptMat2; in getMatrixSubscriptEvalFunc()