Searched refs:evalSubscriptVec2 (Results 1 – 4 of 4) sorted by relevance
634 void evalSubscriptVec2 (ShaderEvalContext& c) { c.color.xyz() = Vec3(c.coords.x() + 0.5f*c.coords.y… in evalSubscriptVec2() function640 if (dataType == TYPE_FLOAT_VEC2) return evalSubscriptVec2; in getVectorSubscriptEvalFunc()
589 void evalSubscriptVec2 (ShaderEvalContext& c) { c.color.xyz() = Vec3(c.coords.x() + 0.5f*c.coords.y… in evalSubscriptVec2() function595 if (dataType == TYPE_FLOAT_VEC2) return evalSubscriptVec2; in getVectorSubscriptEvalFunc()
629 void evalSubscriptVec2(ShaderEvalContext& c) in evalSubscriptVec2() function645 return evalSubscriptVec2; in getVectorSubscriptEvalFunc()
657 void evalSubscriptVec2 (ShaderEvalContext& c) { c.color.xyz() = Vec3(c.coords.x() + 0.5f*c.coords.y… in evalSubscriptVec2() function663 if (dataType == TYPE_FLOAT_VEC2) return evalSubscriptVec2; in getVectorSubscriptEvalFunc()