/external/llvm/test/CodeGen/X86/ |
D | vec_extract-avx.ll | 24 %ext0 = extractelement <8 x float> %v, i32 0 28 %ins0 = insertelement <4 x float> undef, float %ext0, i32 0 50 %ext0 = extractelement <8 x float> %v, i32 4 54 %ins0 = insertelement <4 x float> undef, float %ext0, i32 0 78 %ext0 = extractelement <8 x i32> %v, i32 4 82 %ins0 = insertelement <4 x i32> undef, i32 %ext0, i32 0 104 %ext0 = extractelement <4 x double> %v, i32 2 106 %ins0 = insertelement <2 x double> undef, double %ext0, i32 0
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D | sse41-intrinsics-fast-isel.ll | 205 …%ext0 = shufflevector <16 x i8> %arg0, <16 x i8> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32… 206 %sext = sext <8 x i8> %ext0 to <8 x i16> 222 %ext0 = shufflevector <16 x i8> %arg0, <16 x i8> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 223 %sext = sext <4 x i8> %ext0 to <4 x i32> 239 %ext0 = shufflevector <16 x i8> %arg0, <16 x i8> undef, <2 x i32> <i32 0, i32 1> 240 %sext = sext <2 x i8> %ext0 to <2 x i64> 255 %ext0 = shufflevector <8 x i16> %arg0, <8 x i16> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 256 %sext = sext <4 x i16> %ext0 to <4 x i32> 272 %ext0 = shufflevector <8 x i16> %arg0, <8 x i16> undef, <2 x i32> <i32 0, i32 1> 273 %sext = sext <2 x i16> %ext0 to <2 x i64> [all …]
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D | clear_upper_vector_element_bits.ll | 28 %ext0 = zext i32 %trunc0 to i64 30 %v0 = insertelement <2 x i64> undef, i64 %ext0, i32 0 65 %ext0 = zext i16 %trunc0 to i32 69 %v0 = insertelement <4 x i32> undef, i32 %ext0, i32 0 137 %ext0 = zext i8 %trunc0 to i16 145 %v0 = insertelement <8 x i16> undef, i16 %ext0, i32 0 274 %ext0 = zext i4 %trunc0 to i8 290 %v0 = insertelement <16 x i8> undef, i8 %ext0, i32 0
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/X86/ |
D | vec_extract-avx.ll | 24 %ext0 = extractelement <8 x float> %v, i32 0 28 %ins0 = insertelement <4 x float> undef, float %ext0, i32 0 50 %ext0 = extractelement <8 x float> %v, i32 4 54 %ins0 = insertelement <4 x float> undef, float %ext0, i32 0 78 %ext0 = extractelement <8 x i32> %v, i32 4 82 %ins0 = insertelement <4 x i32> undef, i32 %ext0, i32 0 104 %ext0 = extractelement <4 x double> %v, i32 2 106 %ins0 = insertelement <2 x double> undef, double %ext0, i32 0
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D | sse41-intrinsics-fast-isel.ll | 206 …%ext0 = shufflevector <16 x i8> %arg0, <16 x i8> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32… 207 %sext = sext <8 x i8> %ext0 to <8 x i16> 223 %ext0 = shufflevector <16 x i8> %arg0, <16 x i8> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 224 %sext = sext <4 x i8> %ext0 to <4 x i32> 240 %ext0 = shufflevector <16 x i8> %arg0, <16 x i8> undef, <2 x i32> <i32 0, i32 1> 241 %sext = sext <2 x i8> %ext0 to <2 x i64> 256 %ext0 = shufflevector <8 x i16> %arg0, <8 x i16> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 257 %sext = sext <4 x i16> %ext0 to <4 x i32> 273 %ext0 = shufflevector <8 x i16> %arg0, <8 x i16> undef, <2 x i32> <i32 0, i32 1> 274 %sext = sext <2 x i16> %ext0 to <2 x i64> [all …]
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D | clear_upper_vector_element_bits.ll | 32 %ext0 = zext i32 %trunc0 to i64 34 %v0 = insertelement <2 x i64> undef, i64 %ext0, i32 0 67 %ext0 = zext i32 %trunc0 to i64 71 %v0 = insertelement <4 x i64> undef, i64 %ext0, i32 0 103 %ext0 = zext i16 %trunc0 to i32 107 %v0 = insertelement <4 x i32> undef, i32 %ext0, i32 0 155 %ext0 = zext i16 %trunc0 to i32 163 %v0 = insertelement <8 x i32> undef, i32 %ext0, i32 0 200 %ext0 = zext i8 %trunc0 to i16 208 %v0 = insertelement <8 x i16> undef, i16 %ext0, i32 0 [all …]
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/SystemZ/ |
D | vec-shift-07.ll | 149 %ext0 = sext i8 %elt0 to i64 151 %vec0 = insertelement <2 x i64> undef, i64 %ext0, i32 0 163 %ext0 = sext i16 %elt0 to i64 165 %vec0 = insertelement <2 x i64> undef, i64 %ext0, i32 0 177 %ext0 = sext i32 %elt0 to i64 179 %vec0 = insertelement <2 x i64> undef, i64 %ext0, i32 0
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D | knownbits.ll | 16 %ext0 = extractelement <4 x i32> %zxt0, i32 3 22 %cmp1 = icmp ne i32 %ext0, 0
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D | int-sub-02.ll | 157 %ext0 = sext i32 %frob0 to i64 168 %sub0 = sub i64 %ret, %ext0
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D | int-mul-03.ll | 157 %ext0 = sext i32 %frob0 to i64 168 %mul0 = mul i64 %ret, %ext0
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D | int-add-04.ll | 157 %ext0 = zext i32 %frob0 to i64 168 %add0 = add i64 %ret, %ext0
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D | int-add-03.ll | 157 %ext0 = sext i32 %frob0 to i64 168 %add0 = add i64 %ret, %ext0
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D | int-sub-03.ll | 157 %ext0 = zext i32 %frob0 to i64 168 %sub0 = sub i64 %ret, %ext0
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D | fp-conv-04.ll | 115 %ext0 = fpext double %val0 to fp128 151 store volatile fp128 %ext0, fp128 *%ptr1
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D | fp-conv-03.ll | 115 %ext0 = fpext float %val0 to fp128 151 store volatile fp128 %ext0, fp128 *%ptr1
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/external/llvm/test/CodeGen/SystemZ/ |
D | vec-shift-07.ll | 149 %ext0 = sext i8 %elt0 to i64 151 %vec0 = insertelement <2 x i64> undef, i64 %ext0, i32 0 163 %ext0 = sext i16 %elt0 to i64 165 %vec0 = insertelement <2 x i64> undef, i64 %ext0, i32 0 177 %ext0 = sext i32 %elt0 to i64 179 %vec0 = insertelement <2 x i64> undef, i64 %ext0, i32 0
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D | fp-conv-02.ll | 99 %ext0 = fpext float %val0 to double 135 store volatile double %ext0, double *%ptr1
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D | int-mul-03.ll | 157 %ext0 = sext i32 %frob0 to i64 168 %mul0 = mul i64 %ret, %ext0
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D | int-add-03.ll | 157 %ext0 = sext i32 %frob0 to i64 168 %add0 = add i64 %ret, %ext0
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D | int-add-04.ll | 157 %ext0 = zext i32 %frob0 to i64 168 %add0 = add i64 %ret, %ext0
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D | int-sub-03.ll | 157 %ext0 = zext i32 %frob0 to i64 168 %sub0 = sub i64 %ret, %ext0
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D | int-sub-02.ll | 157 %ext0 = sext i32 %frob0 to i64 168 %sub0 = sub i64 %ret, %ext0
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D | fp-conv-03.ll | 115 %ext0 = fpext float %val0 to fp128 151 store volatile fp128 %ext0, fp128 *%ptr1
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D | fp-conv-04.ll | 115 %ext0 = fpext double %val0 to fp128 151 store volatile fp128 %ext0, fp128 *%ptr1
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/external/libxcam/modules/ocl/ |
D | cl_video_stabilizer.cpp | 262 Mat3d ext0 = _projector->calc_camera_extrinsics (frame0_ts, pose0_list); in analyze_motion() local 268 ext0, in analyze_motion()
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