Searched refs:extrinsic1 (Results 1 – 3 of 3) sorted by relevance
322 Mat3d &extrinsic1) in calc_projective() argument326 return intrinsic * extrinsic0 * extrinsic1.transpose () * intrinsic.inverse (); in calc_projective()
125 Mat3d &extrinsic1);
271 Mat3d extrinsic1 = _projector->align_coordinate_system ( in analyze_motion() local276 return _projector->calc_projective (extrinsic0, extrinsic1); in analyze_motion()