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Searched refs:fFPS (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Shell/
DPVRShell.cpp1494 float fFPS = 1000.0f * (float) m_i32FpsFrameCnt / (float) ui32TimeDelta; in FpsUpdate() local
1497 m_pShell->m_pShellData->nShellCurFrameNum, fFPS); in FpsUpdate()