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Searched refs:fbo_status (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleDependenciesTests.cpp257 glw::GLenum fbo_status = gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER); in iterate() local
259 if (fbo_status != GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE) in iterate()
261 …tx.getLog() << tcu::TestLog::Message << "Draw framebuffer's completeness status is: " << fbo_status in iterate()
405 glw::GLenum fbo_status = gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER); in iterate() local
407 if (fbo_status != GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE) in iterate()
409 …tx.getLog() << tcu::TestLog::Message << "Draw framebuffer's completeness status is: " << fbo_status in iterate()
423 fbo_status = gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER); in iterate()
425 if (fbo_status != GL_FRAMEBUFFER_COMPLETE) in iterate()
427 …tx.getLog() << tcu::TestLog::Message << "Draw framebuffer's completeness status is: " << fbo_status in iterate()
442 fbo_status = gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER); in iterate()
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/external/deqp/external/openglcts/modules/common/
DglcRobustBufferAccessBehaviorTests.cpp1456 GLenum fbo_status = gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER); in iterate() local
1458 if (GL_FRAMEBUFFER_COMPLETE != fbo_status) in iterate()