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Searched refs:flipX (Results 1 – 19 of 19) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp390 …ight, unsigned int sourcePitch, unsigned int destPitch, unsigned int bytes, bool flipX, bool flipY) in copyBuffer() argument
392 if(flipX) in copyBuffer()
455 bool flipX = false; in stretchRect() local
459 flipX = (sourceRect->x0 < sourceRect->x1) ^ (destRect->x0 < destRect->x1); in stretchRect()
464 flipX = (sourceRect->x0 > sourceRect->x1); in stretchRect()
469 flipX = (destRect->x0 > destRect->x1); in stretchRect()
525 ClipSrcRect(sRect, dRect, srcClipRect, flipX, flipY); in stretchRect()
528 ClipDstRect(sRect, dRect, dstClipRect, flipX, flipY); in stretchRect()
573 …g && !isOutOfBounds && equalFormats && !alpha0xFF && equalSlice && smallMargin && !flipX && !flipY) in stretchRect()
588 …ect.height(), sourcePitchB, destPitchB, Surface::bytes(source->getInternalFormat()), flipX, flipY); in stretchRect()
[all …]
DDevice.hpp78 …static void ClipDstRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX = fa…
79 …static void ClipSrcRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX = fa…
91 …ght, unsigned int sourcePitch, unsigned int destPitch, unsigned int bytes, bool flipX, bool flipY);
DContext.cpp4045 bool flipX = (srcX0 < srcX1) ^ (dstX0 < dstX1); in blitFramebuffer() local
4099 Device::ClipDstRect(sourceScissoredRect, destScissoredRect, scissorRect, flipX, flipY); in blitFramebuffer()
4108 Device::ClipSrcRect(sourceTrimmedRect, destTrimmedRect, sourceTrimRect, flipX, flipY); in blitFramebuffer()
4111 Device::ClipDstRect(sourceTrimmedRect, destTrimmedRect, destTrimRect, flipX, flipY); in blitFramebuffer()
4271 if(flipX) in blitFramebuffer()
/external/replicaisland/src/com/replica/replicaisland/
DCollisionVolume.java60 if (flip != null && flip.flipX) { in getMinXPosition()
71 if (flip != null && flip.flipX) { in getMaxXPosition()
109 public boolean flipX; field in CollisionVolume.FlipInfo
DGameObjectCollisionSystem.java108 sFlip.flipX = (record.object.facingDirection.x < 0.0f); in update()
121 sOtherFlip.flipX = (other.object.facingDirection.x < 0.0f); in update()
328 sCompareFlip.flipX = (object1.object.facingDirection.x < 0.0f); in compare()
336 sCompareFlip.flipX = (object2.object.facingDirection.x < 0.0f); in compare()
DSphereCollisionVolume.java160 if (flip != null && (flip.flipX || flip.flipY)) { in offsetByCenter()
161 if (flip.flipX) { in offsetByCenter()
/external/deqp/modules/glshared/
DglsFragmentOpUtil.cpp229 bool flipX = quad.posA.x() > quad.posB.x(); in render() local
231 rr::FaceType faceType = flipX == flipY ? rr::FACETYPE_FRONT : rr::FACETYPE_BACK; in render()
232 int xFirst = flipX ? quad.posB.x() : quad.posA.x(); in render()
233 int xLast = flipX ? quad.posA.x() : quad.posB.x(); in render()
250 if (flipX) in render()
DglsInteractionTestUtil.cpp240 bool flipX = rnd.getBool(); in computeRandomQuad() local
245 quad.posA = IVec2(flipX ? (x+width-1) : x, flipY ? (y+height-1) : y); in computeRandomQuad()
246 quad.posB = IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1)); in computeRandomQuad()
DglsFragOpInteractionCase.cpp199 const bool flipX = rnd.getBool(); in getRandomQuad() local
204 quad.posA = tcu::IVec2(flipX ? (x+width-1) : x, flipY ? (y+height-1) : y); in getRandomQuad()
205 quad.posB = tcu::IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1)); in getRandomQuad()
286 const bool flipX = quad.posB.x() < quad.posA.x(); in renderQuad() local
293 const Vec2 pA (flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f); in renderQuad()
294 const Vec2 pB (flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f); in renderQuad()
/external/mesa3d/src/mesa/drivers/common/
Dmeta_blit.c606 GLenum filter, GLint flipX, GLint flipY, in blitframebuffer_texture() argument
784 verts[0].x = -1.0F * flipX; in blitframebuffer_texture()
786 verts[1].x = 1.0F * flipX; in blitframebuffer_texture()
788 verts[2].x = 1.0F * flipX; in blitframebuffer_texture()
790 verts[3].x = -1.0F * flipX; in blitframebuffer_texture()
/external/deqp/modules/gles3/functional/
Des3fRandomFragmentOpTests.cpp135 bool flipX = quad.posB.x() < quad.posA.x(); in renderQuad() local
142 translated.posA = Vec2(flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f); in renderQuad()
143 translated.posB = Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f); in renderQuad()
/external/deqp/modules/gles2/functional/
Des2fRandomFragmentOpTests.cpp135 bool flipX = quad.posB.x() < quad.posA.x(); in renderQuad() local
142 translated.posA = Vec2(flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f); in renderQuad()
143 translated.posB = Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f); in renderQuad()
/external/skia/src/core/
DSkRRect.cpp433 const bool flipX = xScale < 0; in transform() local
434 if (flipX) { in transform()
451 if (flipX) { in transform()
/external/skqp/src/core/
DSkRRect.cpp433 const bool flipX = xScale < 0; in transform() local
434 if (flipX) { in transform()
451 if (flipX) { in transform()
/external/deqp/external/vulkancts/modules/vulkan/geometry/
DvktGeometryInstancedRenderingTests.cpp211 const float flipX = rng.getBool() ? 1.0f : -1.0f; in generatePerInstancePosition() local
213 …const float x = flipX * rng.getFloat(0.1f, 0.9f); // x mustn't be 0.0, because we are using sign(… in generatePerInstancePosition()
/external/swiftshader/src/Renderer/
DBlitter.cpp154 bool flipX = destRect.x0 > destRect.x1; in blit() local
157 if(flipX) in blit()
/external/swiftshader/src/Device/
DBlitter.cpp154 bool flipX = destRect.x0 > destRect.x1; in blit() local
157 if(flipX) in blit()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp786 …ffer (deUint32 mask, const tcu::IVec4& srcRect, const tcu::IVec4& dstRect, bool flipX, bool flipY);
DsglrReferenceContext.cpp3034 …mpleFramebuffer (deUint32 mask, const IVec4& srcRect, const IVec4& dstRect, bool flipX, bool flipY) in blitResolveMultisampleFramebuffer() argument
3062 int srcX = (flipX) ? (srcRect.z() - x - 1) : (x); in blitResolveMultisampleFramebuffer()
3083 int srcX = (flipX) ? (srcRect.z() - x - 1) : (x); in blitResolveMultisampleFramebuffer()
3098 int srcX = (flipX) ? (srcRect.z() - x - 1) : (x); in blitResolveMultisampleFramebuffer()