/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.cpp | 390 …ight, unsigned int sourcePitch, unsigned int destPitch, unsigned int bytes, bool flipX, bool flipY) in copyBuffer() argument 392 if(flipX) in copyBuffer() 455 bool flipX = false; in stretchRect() local 459 flipX = (sourceRect->x0 < sourceRect->x1) ^ (destRect->x0 < destRect->x1); in stretchRect() 464 flipX = (sourceRect->x0 > sourceRect->x1); in stretchRect() 469 flipX = (destRect->x0 > destRect->x1); in stretchRect() 525 ClipSrcRect(sRect, dRect, srcClipRect, flipX, flipY); in stretchRect() 528 ClipDstRect(sRect, dRect, dstClipRect, flipX, flipY); in stretchRect() 573 …g && !isOutOfBounds && equalFormats && !alpha0xFF && equalSlice && smallMargin && !flipX && !flipY) in stretchRect() 588 …ect.height(), sourcePitchB, destPitchB, Surface::bytes(source->getInternalFormat()), flipX, flipY); in stretchRect() [all …]
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D | Device.hpp | 78 …static void ClipDstRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX = fa… 79 …static void ClipSrcRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX = fa… 91 …ght, unsigned int sourcePitch, unsigned int destPitch, unsigned int bytes, bool flipX, bool flipY);
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D | Context.cpp | 4045 bool flipX = (srcX0 < srcX1) ^ (dstX0 < dstX1); in blitFramebuffer() local 4099 Device::ClipDstRect(sourceScissoredRect, destScissoredRect, scissorRect, flipX, flipY); in blitFramebuffer() 4108 Device::ClipSrcRect(sourceTrimmedRect, destTrimmedRect, sourceTrimRect, flipX, flipY); in blitFramebuffer() 4111 Device::ClipDstRect(sourceTrimmedRect, destTrimmedRect, destTrimRect, flipX, flipY); in blitFramebuffer() 4271 if(flipX) in blitFramebuffer()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | CollisionVolume.java | 60 if (flip != null && flip.flipX) { in getMinXPosition() 71 if (flip != null && flip.flipX) { in getMaxXPosition() 109 public boolean flipX; field in CollisionVolume.FlipInfo
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D | GameObjectCollisionSystem.java | 108 sFlip.flipX = (record.object.facingDirection.x < 0.0f); in update() 121 sOtherFlip.flipX = (other.object.facingDirection.x < 0.0f); in update() 328 sCompareFlip.flipX = (object1.object.facingDirection.x < 0.0f); in compare() 336 sCompareFlip.flipX = (object2.object.facingDirection.x < 0.0f); in compare()
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D | SphereCollisionVolume.java | 160 if (flip != null && (flip.flipX || flip.flipY)) { in offsetByCenter() 161 if (flip.flipX) { in offsetByCenter()
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/external/deqp/modules/glshared/ |
D | glsFragmentOpUtil.cpp | 229 bool flipX = quad.posA.x() > quad.posB.x(); in render() local 231 rr::FaceType faceType = flipX == flipY ? rr::FACETYPE_FRONT : rr::FACETYPE_BACK; in render() 232 int xFirst = flipX ? quad.posB.x() : quad.posA.x(); in render() 233 int xLast = flipX ? quad.posA.x() : quad.posB.x(); in render() 250 if (flipX) in render()
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D | glsInteractionTestUtil.cpp | 240 bool flipX = rnd.getBool(); in computeRandomQuad() local 245 quad.posA = IVec2(flipX ? (x+width-1) : x, flipY ? (y+height-1) : y); in computeRandomQuad() 246 quad.posB = IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1)); in computeRandomQuad()
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D | glsFragOpInteractionCase.cpp | 199 const bool flipX = rnd.getBool(); in getRandomQuad() local 204 quad.posA = tcu::IVec2(flipX ? (x+width-1) : x, flipY ? (y+height-1) : y); in getRandomQuad() 205 quad.posB = tcu::IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1)); in getRandomQuad() 286 const bool flipX = quad.posB.x() < quad.posA.x(); in renderQuad() local 293 const Vec2 pA (flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f); in renderQuad() 294 const Vec2 pB (flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f); in renderQuad()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta_blit.c | 606 GLenum filter, GLint flipX, GLint flipY, in blitframebuffer_texture() argument 784 verts[0].x = -1.0F * flipX; in blitframebuffer_texture() 786 verts[1].x = 1.0F * flipX; in blitframebuffer_texture() 788 verts[2].x = 1.0F * flipX; in blitframebuffer_texture() 790 verts[3].x = -1.0F * flipX; in blitframebuffer_texture()
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/external/deqp/modules/gles3/functional/ |
D | es3fRandomFragmentOpTests.cpp | 135 bool flipX = quad.posB.x() < quad.posA.x(); in renderQuad() local 142 translated.posA = Vec2(flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f); in renderQuad() 143 translated.posB = Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f); in renderQuad()
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/external/deqp/modules/gles2/functional/ |
D | es2fRandomFragmentOpTests.cpp | 135 bool flipX = quad.posB.x() < quad.posA.x(); in renderQuad() local 142 translated.posA = Vec2(flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f); in renderQuad() 143 translated.posB = Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f); in renderQuad()
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/external/skia/src/core/ |
D | SkRRect.cpp | 433 const bool flipX = xScale < 0; in transform() local 434 if (flipX) { in transform() 451 if (flipX) { in transform()
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/external/skqp/src/core/ |
D | SkRRect.cpp | 433 const bool flipX = xScale < 0; in transform() local 434 if (flipX) { in transform() 451 if (flipX) { in transform()
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/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
D | vktGeometryInstancedRenderingTests.cpp | 211 const float flipX = rng.getBool() ? 1.0f : -1.0f; in generatePerInstancePosition() local 213 …const float x = flipX * rng.getFloat(0.1f, 0.9f); // x mustn't be 0.0, because we are using sign(… in generatePerInstancePosition()
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/external/swiftshader/src/Renderer/ |
D | Blitter.cpp | 154 bool flipX = destRect.x0 > destRect.x1; in blit() local 157 if(flipX) in blit()
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/external/swiftshader/src/Device/ |
D | Blitter.cpp | 154 bool flipX = destRect.x0 > destRect.x1; in blit() local 157 if(flipX) in blit()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 786 …ffer (deUint32 mask, const tcu::IVec4& srcRect, const tcu::IVec4& dstRect, bool flipX, bool flipY);
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D | sglrReferenceContext.cpp | 3034 …mpleFramebuffer (deUint32 mask, const IVec4& srcRect, const IVec4& dstRect, bool flipX, bool flipY) in blitResolveMultisampleFramebuffer() argument 3062 int srcX = (flipX) ? (srcRect.z() - x - 1) : (x); in blitResolveMultisampleFramebuffer() 3083 int srcX = (flipX) ? (srcRect.z() - x - 1) : (x); in blitResolveMultisampleFramebuffer() 3098 int srcX = (flipX) ? (srcRect.z() - x - 1) : (x); in blitResolveMultisampleFramebuffer()
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