Searched refs:fragAccessName (Results 1 – 4 of 4) sorted by relevance
1030 const char* fragAccessName = getIndexAccessTypeName((IndexAccessType)fragAccess); in init() local1031 …e = string(getDataTypeName(varType)) + "_" + vertAccessName + "_write_" + fragAccessName + "_read"; in init()1032 …ng array with ") + vertAccessName + " write in vertex shader and " + fragAccessName + " read in fr… in init()
996 const char* fragAccessName = getIndexAccessTypeName((IndexAccessType)fragAccess); in init() local997 …e = string(getDataTypeName(varType)) + "_" + vertAccessName + "_write_" + fragAccessName + "_read"; in init()998 …ng array with ") + vertAccessName + " write in vertex shader and " + fragAccessName + " read in fr… in init()
1125 const char* fragAccessName = getIndexAccessTypeName((IndexAccessType)fragAccess); in init() local1127 … string(getDataTypeName(varType)) + "_" + vertAccessName + "_write_" + fragAccessName + "_read"; in init()1129 fragAccessName + " read in fragment shader."; in init()
1086 const char* fragAccessName = getIndexAccessTypeName((IndexAccessType)fragAccess); in init() local1087 …e = string(getDataTypeName(varType)) + "_" + vertAccessName + "_write_" + fragAccessName + "_read"; in init()1088 …ng array with ") + vertAccessName + " write in vertex shader and " + fragAccessName + " read in fr… in init()