Searched refs:fragOutputMemory (Results 1 – 1 of 1) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmGraphicsShaderTestUtil.cpp | 2656 de::MovePtr<Allocation> fragOutputMemory; in runAndVerifyDefaultPipeline() local 2759 …fragOutputMemory = allocator.allocate(getBufferMemoryRequirements(vk, device, *fragOutputBuffer), … in runAndVerifyDefaultPipeline() 2760 …CHECK(vk.bindBufferMemory(device, *fragOutputBuffer, fragOutputMemory->getMemory(), fragOutputMemo… in runAndVerifyDefaultPipeline() 3895 fragOutputMemory->getMemory(), // VkDeviceMemory mem; in runAndVerifyDefaultPipeline() 3951 … (outputType.getTextureFormat(), renderSize.x(), renderSize.y(), 1, fragOutputMemory->getHostPtr()… in runAndVerifyDefaultPipeline()
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