Searched refs:fragmentUniformBuffers (Results 1 – 1 of 1) sorted by relevance
1165 GLint fragmentUniformBuffers[MAX_UNIFORM_BUFFER_BINDINGS]; in applyUniformBuffers() local1174 fragmentUniformBuffers[bufferBindingIndex] = -1; in applyUniformBuffers()1198 fragmentUniformBuffers[fragmentUniformBufferIndex++] = blockBinding; in applyUniformBuffers()1208 index = fragmentUniformBuffers[bufferBindingIndex]; in applyUniformBuffers()