Searched refs:frontRight (Results 1 – 1 of 1) sorted by relevance
242 GLboolean frontRight, GLboolean backRight) in add_color_renderbuffers() argument261 else if (b == BUFFER_FRONT_RIGHT && !frontRight) in add_color_renderbuffers()490 GLboolean frontRight = fb->Visual.stereoMode; in _swrast_add_soft_renderbuffers() local500 frontRight, backRight); in _swrast_add_soft_renderbuffers()