Searched refs:fs_copy_top (Results 1 – 2 of 2) sorted by relevance
330 filter->fs_copy_top = create_copy_frag_shader(filter, 0); in vl_deint_filter_init()331 if (!filter->fs_copy_top) in vl_deint_filter_init()355 pipe->delete_fs_state(pipe, filter->fs_copy_top); in vl_deint_filter_init()402 filter->pipe->delete_fs_state(filter->pipe, filter->fs_copy_top); in vl_deint_filter_cleanup()503 … filter->pipe->bind_fs_state(filter->pipe, field ? filter->fs_copy_bottom : filter->fs_copy_top); in vl_deint_filter_render()
45 void *fs_copy_top, *fs_copy_bottom; member