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Searched refs:fs_copy_top (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_deint_filter.c330 filter->fs_copy_top = create_copy_frag_shader(filter, 0); in vl_deint_filter_init()
331 if (!filter->fs_copy_top) in vl_deint_filter_init()
355 pipe->delete_fs_state(pipe, filter->fs_copy_top); in vl_deint_filter_init()
402 filter->pipe->delete_fs_state(filter->pipe, filter->fs_copy_top); in vl_deint_filter_cleanup()
503 … filter->pipe->bind_fs_state(filter->pipe, field ? filter->fs_copy_bottom : filter->fs_copy_top); in vl_deint_filter_render()
Dvl_deint_filter.h45 void *fs_copy_top, *fs_copy_bottom; member