Searched refs:gUseGpu (Results 1 – 2 of 2) sorted by relevance
25 static bool gUseGpu = true; variable191 << " useGPU: " << gUseGpu in final_draw()194 gUseGpu ? "true" : "false", drawTime.elapsedSeconds()); in final_draw()204 if (gUseGpu) { in gpu()237 if (gUseGpu) { in renderer()297 gUseGpu = (m & 2) == 2; in main()
25 static bool gUseGpu = true; variable191 << " useGPU: " << gUseGpu in final_draw()194 gUseGpu ? "true" : "false", drawTime.elapsedSeconds()); in final_draw()204 if (gUseGpu) { in gpu()237 if (gUseGpu) { in renderer()296 gUseGpu = (m & 2) == 2; in main()