Searched refs:gatherType (Results 1 – 2 of 2) sorted by relevance
801 static inline bool requireGpuShader5 (GatherType gatherType, OffsetSize offsetSize) in requireGpuShader5() argument803 return gatherType == GATHERTYPE_OFFSET_DYNAMIC || gatherType == GATHERTYPE_OFFSETS in requireGpuShader5()832 static MovePtr<PixelOffsets> makePixelOffsetsFunctor (GatherType gatherType, const GatherArgs& gath… in makePixelOffsetsFunctor() argument834 if (gatherType == GATHERTYPE_BASIC || gatherType == GATHERTYPE_OFFSET) in makePixelOffsetsFunctor()836 const IVec2 offset = gatherType == GATHERTYPE_BASIC ? IVec2(0) : gatherArgs.offsets[0]; in makePixelOffsetsFunctor()839 else if (gatherType == GATHERTYPE_OFFSET_DYNAMIC) in makePixelOffsetsFunctor()843 else if (gatherType == GATHERTYPE_OFFSETS) in makePixelOffsetsFunctor()918 vector<GatherArgs> generateBasic2DCaseIterations (GatherType gatherType, const tcu::TextureFormat& … in generateBasic2DCaseIterations() argument927 switch (gatherType) in generateBasic2DCaseIterations()992 GatherType gatherType; member[all …]
800 static inline bool requireGpuShader5 (GatherType gatherType) in requireGpuShader5() argument802 return gatherType == GATHERTYPE_OFFSET_DYNAMIC || gatherType == GATHERTYPE_OFFSETS; in requireGpuShader5()830 static MovePtr<PixelOffsets> makePixelOffsetsFunctor (GatherType gatherType, const GatherArgs& gath… in makePixelOffsetsFunctor() argument832 if (gatherType == GATHERTYPE_BASIC || gatherType == GATHERTYPE_OFFSET) in makePixelOffsetsFunctor()834 const IVec2 offset = gatherType == GATHERTYPE_BASIC ? IVec2(0) : gatherArgs.offsets[0]; in makePixelOffsetsFunctor()837 else if (gatherType == GATHERTYPE_OFFSET_DYNAMIC) in makePixelOffsetsFunctor()841 else if (gatherType == GATHERTYPE_OFFSETS) in makePixelOffsetsFunctor()963 GatherType gatherType,1039 GatherType gatherType, in TextureGatherCase() argument1051 , m_gatherType (gatherType) in TextureGatherCase()[all …]