Searched refs:genFragmentShader (Results 1 – 7 of 7) sorted by relevance
132 std::string genFragmentShader(const ValueBlock& valueBlock);
108 m_fragmentSource = genFragmentShader(valueBlock); in ShaderCase()727 string ShaderCase::genFragmentShader(const ValueBlock& valueBlock) in genFragmentShader() function in deqp::sl::ShaderCase
597 void genFragmentShader (void);631 this->genFragmentShader(); in SRGBTestProgram()776 void SRGBTestProgram::genFragmentShader (void) in genFragmentShader() function in deqp::gles31::Functional::__anon50e136330111::SRGBTestProgram
1056 std::string genFragmentShader (const std::string& shaderDecl, const std::string& shaderBody);1129 std::string ShadersOOB::genFragmentShader (const std::string& shaderDecl, const std::string& shader… in genFragmentShader() function in deqp::egl::__anon78dce4ca0111::ShadersOOB1236 << glu::FragmentSource(genFragmentShader(shaderDecl.str(), shaderBody.str())); in genNonComputeSource()
231 static string genFragmentShader (const ShaderCaseSpecification& spec) in genFragmentShader() function975 << glu::FragmentSource(genFragmentShader(m_spec)); in execute()
238 string genFragmentShader (const ShaderCaseSpecification& spec) in genFragmentShader() function1715 << glu::FragmentSource(genFragmentShader(m_spec)); in initPrograms()
976 std::string genFragmentShader (void) const;1084 const std::string fragSrc = genFragmentShader(); in initShader()1291 std::string TextureSizeCase::genFragmentShader() const in genFragmentShader() function in deqp::gles3::Functional::TextureSizeCase