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Searched refs:generateGeometryShader (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/tessellation/
DvktTessellationGeometryPassthroughTests.cpp232 std::string generateGeometryShader (const TessPrimitiveType primitiveType, const std::string& color… in generateGeometryShader() function
345 generateGeometryShader(m_primitiveType, "v_evaluated_color")); in initPrograms()
347 generateGeometryShader(m_primitiveType, "v_vertex_color")); in initPrograms()
/external/deqp/modules/glshared/
DglsShaderExecUtil.cpp171 static std::string generateGeometryShader (const ShaderSpec& shaderSpec, const std::string& inputPr… in generateGeometryShader() function
759 << glu::GeometrySource(generateGeometryShader(shaderSpec, "vtx_out_", "geom_out_")) in GeometryShaderExecutor()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderExecutor.cpp429 static std::string generateGeometryShader (const ShaderSpec& shaderSpec, const std::string& inputPr… in generateGeometryShader() function
1456 …programCollection.glslSources.add("geom") << glu::GeometrySource(generateGeometryShader(shaderSpec… in generateSources()
1457 …programCollection.glslSources.add("geom_point_size") << glu::GeometrySource(generateGeometryShader in generateSources()