Searched refs:generateGeometryShader (Results 1 – 3 of 3) sorted by relevance
232 std::string generateGeometryShader (const TessPrimitiveType primitiveType, const std::string& color… in generateGeometryShader() function345 generateGeometryShader(m_primitiveType, "v_evaluated_color")); in initPrograms()347 generateGeometryShader(m_primitiveType, "v_vertex_color")); in initPrograms()
171 static std::string generateGeometryShader (const ShaderSpec& shaderSpec, const std::string& inputPr… in generateGeometryShader() function759 << glu::GeometrySource(generateGeometryShader(shaderSpec, "vtx_out_", "geom_out_")) in GeometryShaderExecutor()
429 static std::string generateGeometryShader (const ShaderSpec& shaderSpec, const std::string& inputPr… in generateGeometryShader() function1456 …programCollection.glslSources.add("geom") << glu::GeometrySource(generateGeometryShader(shaderSpec… in generateSources()1457 …programCollection.glslSources.add("geom_point_size") << glu::GeometrySource(generateGeometryShader… in generateSources()