Searched refs:generateShader (Results 1 – 1 of 1) sorted by relevance
1188 static std::string generateShader(const ShaderKey& key, const std::vector<Uniform>& uniforms, in generateShader() function in glcts::__anon6abdc1140111::ShaderSourceFactory1256 … std::string source = ShaderSourceFactory::generateShader(programConfigs[config][target], uniforms, in CreateShaders()