Searched refs:geometric (Results 1 – 25 of 110) sorted by relevance
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23 from tensorflow.contrib.distributions.python.ops import geometric39 geom = geometric.Geometric(probs=probs)50 geom = geometric.Geometric(probs=invalid_ps, validate_args=True)56 geom = geometric.Geometric(probs=invalid_ps, validate_args=True)65 geom = geometric.Geometric(probs=probs)81 geom = geometric.Geometric(probs=probs, validate_args=True)91 geom = geometric.Geometric(probs=probs)103 geom = geometric.Geometric(probs=probs)122 geom = geometric.Geometric(probs=probs)132 geom = geometric.Geometric(probs=probs_v)[all …]
148 def compute_step(x_val, geometric=False): argument149 if geometric:179 lambda: compute_step(x_val, geometric=False),180 lambda: compute_step(x_val, geometric=True))
204 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.distance_float_vertex205 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.distance_float_fragm…206 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.distance_vec2_vertex207 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.distance_vec2_fragme…208 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.distance_vec3_vertex209 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.distance_vec3_fragme…210 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.distance_vec4_vertex211 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.distance_vec4_fragme…212 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.faceforward_float_ve…213 dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.faceforward_float_fr…[all …]
930 dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.distance_float_fragm…931 dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.distance_float_vertex932 dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.distance_vec2_fragme…933 dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.distance_vec2_vertex934 dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.distance_vec3_fragme…935 dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.distance_vec3_vertex936 dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.distance_vec4_fragme…937 dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.distance_vec4_vertex938 dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.faceforward_float_fr…939 dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.faceforward_float_ve…[all …]
724 def compute_step(completed_fraction, geometric=False): argument726 if geometric:742 lambda: compute_step(completed_fraction, geometric=False),743 lambda: compute_step(completed_fraction, geometric=True))
14 * We have coverage effects that clip rendering to the edge of some geometric primitive.
6 "Arvo is a geometric slab-serif typeface family suited for screen and print."
1 Arvo is a geometric slab-serif typeface family suited for
9 …p mapping, normal mapping, and parallax mapping, that causes the actual geometric position of poin…
45 from tensorflow.contrib.distributions.python.ops.geometric import *
6370 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_float_vertex6371 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_float_fragment6372 dEQP-GLES2.functional.shaders.operator.geometric.length.highp_float_vertex6373 dEQP-GLES2.functional.shaders.operator.geometric.length.highp_float_fragment6374 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_vec2_vertex6375 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_vec2_fragment6376 dEQP-GLES2.functional.shaders.operator.geometric.length.highp_vec2_vertex6377 dEQP-GLES2.functional.shaders.operator.geometric.length.highp_vec2_fragment6378 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_vec3_vertex6379 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_vec3_fragment[all …]
6374 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_float_vertex6375 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_float_fragment6376 dEQP-GLES2.functional.shaders.operator.geometric.length.highp_float_vertex6377 dEQP-GLES2.functional.shaders.operator.geometric.length.highp_float_fragment6378 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_vec2_vertex6379 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_vec2_fragment6380 dEQP-GLES2.functional.shaders.operator.geometric.length.highp_vec2_vertex6381 dEQP-GLES2.functional.shaders.operator.geometric.length.highp_vec2_fragment6382 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_vec3_vertex6383 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_vec3_fragment[all …]
5587 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_float_vertex5588 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_float_fragment5589 dEQP-GLES2.functional.shaders.operator.geometric.length.highp_float_vertex5590 dEQP-GLES2.functional.shaders.operator.geometric.length.highp_float_fragment5591 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_vec2_vertex5592 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_vec2_fragment5593 dEQP-GLES2.functional.shaders.operator.geometric.length.highp_vec2_vertex5594 dEQP-GLES2.functional.shaders.operator.geometric.length.highp_vec2_fragment5595 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_vec3_vertex5596 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_vec3_fragment[all …]
5323 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_float_vertex5324 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_float_fragment5325 dEQP-GLES2.functional.shaders.operator.geometric.length.highp_float_vertex5326 dEQP-GLES2.functional.shaders.operator.geometric.length.highp_float_fragment5327 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_vec2_vertex5328 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_vec2_fragment5329 dEQP-GLES2.functional.shaders.operator.geometric.length.highp_vec2_vertex5330 dEQP-GLES2.functional.shaders.operator.geometric.length.highp_vec2_fragment5331 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_vec3_vertex5332 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_vec3_fragment[all …]
5328 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_float_vertex5329 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_float_fragment5330 dEQP-GLES2.functional.shaders.operator.geometric.length.highp_float_vertex5331 dEQP-GLES2.functional.shaders.operator.geometric.length.highp_float_fragment5332 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_vec2_vertex5333 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_vec2_fragment5334 dEQP-GLES2.functional.shaders.operator.geometric.length.highp_vec2_vertex5335 dEQP-GLES2.functional.shaders.operator.geometric.length.highp_vec2_fragment5336 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_vec3_vertex5337 dEQP-GLES2.functional.shaders.operator.geometric.length.mediump_vec3_fragment[all …]