Searched refs:geometry_shader_result (Results 1 – 1 of 1) sorted by relevance
5439 bool geometry_shader_result = false; in verifyResults() local5462 geometry_shader_result = (m_result_success == feedback_data[0]); in verifyResults()5472 if (true != (fragment_shader_result && geometry_shader_result && tess_ctrl_shader_result && in verifyResults()5490 << "Geometry shader stage result: " << geometry_shader_result in verifyResults()